Files
tesses-framework/src/SDL2/View.cpp
2025-07-03 15:49:14 -05:00

210 lines
5.9 KiB
C++

#include "TessesFramework/SDL2/GUI.hpp"
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
using namespace Tesses::Framework::Serialization::Json;
#include "TessesFramework/SDL2/Views/ButtonView.hpp"
#include "TessesFramework/SDL2/Views/CheckView.hpp"
#include "TessesFramework/SDL2/Views/LabelView.hpp"
namespace Tesses::Framework::SDL2
{
ContainerView::ContainerView() : View()
{
this->flags = 0;
}
ContainerView::ContainerView(std::string text) : View(text)
{
this->flags = 0;
}
View::View() : View((std::string){})
{
}
View::View(std::string text)
{
this->text = text;
this->flags=VIEWFLAG_TABSTOP;
}
void View::SetText(std::string text)
{
this->text=text;
}
std::string View::GetText()
{
return this->text;
}
void View::OnMouseUp(GUIMouseButtonEventArgs& click)
{
}
void View::OnMouseDown(GUIMouseButtonEventArgs& click)
{
}
void View::OnClick(GUIEventArgs& click)
{
}
GUIWindow* View::GetWindow()
{
if(this->parent ==nullptr) return nullptr;
return this->parent->GetWindow();
}
void View::OnDragDropFile(Tesses::Framework::Filesystem::VFSPath filePath,SDL_Rect myRect, SDL_Point dropLoc)
{
}
void View::OnDragDropText(std::string text,SDL_Rect myRect, SDL_Point dropLoc)
{
}
void View::OnEnter(GUIEventArgs& evt)
{
}
void View::OnLeave(GUIEventArgs& evt)
{
}
void View::OnDraw(SDL_Renderer* renderer, SDL_Rect& myRect)
{
}
void View::OnSetParent(View* v)
{
}
bool View::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& myVisibleBounds)
{
GUISDLEventEventArgs sdle;
sdle.event = event;
this->SDLEvent.Invoke(this,sdle);
if(event.type == SDL_FINGERUP)
{
auto cord = this->GetCordFromEvent(event);
if(cord.first >= myVisibleBounds.x && cord.first < myVisibleBounds.x+myVisibleBounds.w && cord.second >= myVisibleBounds.y && cord.second < myVisibleBounds.y+myVisibleBounds.h) {
GUIEventArgs cea2;
OnClick(cea2);
this->Click.Invoke(this,cea2);
return true;
}
}
else if(event.type == SDL_MOUSEBUTTONDOWN)
{
if(event.button.x >= myVisibleBounds.x && event.button.x < myVisibleBounds.x+myVisibleBounds.w && event.button.y >= myVisibleBounds.y && event.button.y < myVisibleBounds.y+myVisibleBounds.h)
{
GUIMouseButtonEventArgs cea;
cea.button = (int)event.button.button;
cea.x = event.button.x - myBounds.x;
cea.y = event.button.y - myBounds.y;
cea.which = event.button.which;
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,true);
OnMouseDown(cea);
this->MouseDown.Invoke(this,cea);
}
}
else if(event.type == SDL_MOUSEBUTTONUP)
{
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE))
{
GUIMouseButtonEventArgs cea;
cea.button = (int)event.button.button;
cea.x = event.button.x - myBounds.x;
cea.y = event.button.y - myBounds.y;
cea.which = event.button.which;
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,false);
OnMouseUp(cea);
this->MouseUp.Invoke(this,cea);
GUIEventArgs cea2;
OnClick(cea2);
this->Click.Invoke(this,cea2);
return true;
}
}
else if(event.type == SDL_MOUSEMOTION)
{
bool inside = event.motion.x >= myVisibleBounds.x && event.motion.x < myVisibleBounds.x+myVisibleBounds.w && event.motion.y >= myVisibleBounds.y && event.motion.y < myVisibleBounds.y+myVisibleBounds.h;
bool hoverFlag = this->GetViewFlag(VIEWFLAG_HOVER_STATE);
if(inside && !hoverFlag)
{
this->SetViewFlag(VIEWFLAG_HOVER_STATE,true);
GUIEventArgs e;
this->OnEnter(e);
this->Enter.Invoke(this,e);
}
else if(!inside && hoverFlag)
{
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
GUIEventArgs e;
this->OnLeave(e);
this->Leave.Invoke(this,e);
}
}
return false;
}
std::string View::GetId()
{
return this->id;
}
void View::SetId(std::string id)
{
this->id = id;
}
View* View::FindViewById(std::string id)
{
if(this->GetId() == id) return this;
return nullptr;
}
View* ContainerView::FindViewById(std::string id)
{
if(this->GetId() == id) return this;
for(size_t i = 0; i <this->ViewCount(); i++)
{
auto v = this->GetViewAt(i);
auto v2 = v->FindViewById(id);
if(v2 != nullptr) return v2;
}
return nullptr;
}
std::pair<int,int> View::PreferedMinSize()
{
return std::pair<int,int>(-1,-1);
}
std::pair<int,int> View::GetCordFromEvent(SDL_Event& event)
{
switch(event.type)
{
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
return std::pair<int,int>(event.button.x,event.button.y);
break;
case SDL_FINGERUP:
case SDL_FINGERDOWN:
{
GUIWindow* win = this->GetWindow();
int w,h;
SDL_GetWindowSize(win->window,&w,&h);
return std::pair<int,int>(w*event.tfinger.x,h*event.tfinger.y);
}
break;
}
return std::pair<int,int>(-1,-1);
}
View::~View()
{
}
}
#endif