Files
tesses-framework/src/Filesystem/SubdirFilesystem.cpp
2025-05-10 19:52:23 -05:00

158 lines
5.1 KiB
C++

#include "TessesFramework/Filesystem/SubdirFilesystem.hpp"
#include "TessesFramework/Filesystem/LocalFS.hpp"
#include <iostream>
namespace Tesses::Framework::Filesystem
{
VFSPath SubdirFilesystem::ReadLink(VFSPath path)
{
return FromParent(this->parent->ReadLink(ToParent(path)));
}
VFSPath SubdirFilesystem::FromParent(VFSPath path)
{
// /a/b/c
// /a/b/c
VFSPath newPath;
newPath.relative=false;
if(path.path.size() >= this->path.path.size())
{
newPath.path.reserve(path.path.size()-this->path.path.size());
for(size_t i = this->path.path.size(); i < path.path.size();i++)
{
newPath.path.push_back(path.path[i]);
}
}
return newPath;
}
VFSPath SubdirFilesystem::ToParent(VFSPath path)
{
return this->path / path.CollapseRelativeParents();
}
SubdirFilesystem::SubdirFilesystem(VFS* parent, VFSPath path, bool owns)
{
this->parent = parent;
if(path.relative && dynamic_cast<LocalFilesystem*>(parent) != nullptr)
{
Tesses::Framework::Filesystem::LocalFilesystem lfs;
auto curDir = std::filesystem::current_path();
auto myPath = lfs.SystemToVFSPath(curDir.string()) / path;
this->path = myPath.CollapseRelativeParents();
}
else
this->path = path;
this->owns=owns;
}
Tesses::Framework::Streams::Stream* SubdirFilesystem::OpenFile(VFSPath path, std::string mode)
{
return this->parent->OpenFile(ToParent(path),mode);
}
void SubdirFilesystem::CreateDirectory(VFSPath path)
{
this->parent->CreateDirectory(ToParent(path));
}
void SubdirFilesystem::DeleteDirectory(VFSPath path)
{
this->parent->DeleteDirectory(ToParent(path));
}
bool SubdirFilesystem::RegularFileExists(VFSPath path)
{
return this->parent->RegularFileExists(ToParent(path));
}
bool SubdirFilesystem::SymlinkExists(VFSPath path)
{
return this->parent->SymlinkExists(ToParent(path));
}
bool SubdirFilesystem::CharacterDeviceExists(VFSPath path)
{
return this->parent->CharacterDeviceExists(ToParent(path));
}
bool SubdirFilesystem::BlockDeviceExists(VFSPath path)
{
return this->parent->BlockDeviceExists(ToParent(path));
}
bool SubdirFilesystem::SocketFileExists(VFSPath path)
{
return this->parent->SocketFileExists(ToParent(path));
}
bool SubdirFilesystem::FIFOFileExists(VFSPath path)
{
return this->parent->FIFOFileExists(ToParent(path));
}
bool SubdirFilesystem::DirectoryExists(VFSPath path)
{
return this->parent->DirectoryExists(ToParent(path));
}
void SubdirFilesystem::DeleteFile(VFSPath path)
{
this->parent->DeleteFile(ToParent(path));
}
void SubdirFilesystem::CreateSymlink(VFSPath existingFile, VFSPath symlinkFile)
{
this->parent->CreateSymlink(ToParent(existingFile),ToParent(symlinkFile));
}
VFSPathEnumerator SubdirFilesystem::EnumeratePaths(VFSPath path)
{
VFSPathEnumerator* enumerator = this->parent->EnumeratePaths(ToParent(path)).MakePointer();
return VFSPathEnumerator([enumerator,path,this](VFSPath& path0)->bool{
if(enumerator->MoveNext())
{
path0 = FromParent(enumerator->Current);
return true;
}
return false;
},[enumerator]()->void{
delete enumerator;
});
}
void SubdirFilesystem::GetDate(VFSPath path, Date::DateTime& lastWrite, Date::DateTime& lastAccess)
{
this->parent->GetDate(ToParent(path),lastWrite,lastAccess);
}
void SubdirFilesystem::SetDate(VFSPath path, Date::DateTime lastWrite, Date::DateTime lastAccess)
{
this->parent->SetDate(ToParent(path),lastWrite,lastAccess);
}
void SubdirFilesystem::CreateHardlink(VFSPath existingFile, VFSPath newName)
{
this->parent->CreateHardlink(ToParent(existingFile),ToParent(newName));
}
void SubdirFilesystem::MoveFile(VFSPath src, VFSPath dest)
{
this->parent->MoveFile(ToParent(src),ToParent(dest));
}
void SubdirFilesystem::MoveDirectory(VFSPath src, VFSPath dest)
{
this->parent->MoveDirectory(ToParent(src),ToParent(dest));
}
std::string SubdirFilesystem::VFSPathToSystem(VFSPath path)
{
return this->parent->VFSPathToSystem(ToParent(path));
}
VFSPath SubdirFilesystem::SystemToVFSPath(std::string path)
{
return FromParent(this->parent->SystemToVFSPath(path));
}
void SubdirFilesystem::DeleteDirectoryRecurse(VFSPath path)
{
this->parent->DeleteDirectoryRecurse(ToParent(path));
}
bool SubdirFilesystem::SpecialFileExists(VFSPath path)
{
return this->parent->SpecialFileExists(ToParent(path));
}
bool SubdirFilesystem::FileExists(VFSPath path)
{
return this->parent->FileExists(ToParent(path));
}
SubdirFilesystem::~SubdirFilesystem()
{
if(this->owns)
delete this->parent;
}
}