#pragma once #if defined(TESSESFRAMEWORK_ENABLE_SDL2) #include "../GUI.hpp" namespace Tesses::Framework::SDL2::Views { class VStackView : public ContainerView { std::vector>> items; protected: virtual void OnDraw(SDL_Renderer* renderer, SDL_Rect& r); virtual bool OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds); public: VStackView(); int spacing=0; void Add(int sz, View* view, bool owns=true); void Remove(View* view); void Clear(); virtual size_t ViewCount(); virtual View* GetViewAt(size_t index); virtual ~VStackView(); }; } #endif