@PACKAGE_INIT@ include("${CMAKE_CURRENT_LIST_DIR}/TessesFrameworkTargets.cmake") check_required_components(TessesFramework) if(NOT ("${CMAKE_SYSTEM_NAME}" STREQUAL "Windows" OR "${CMAKE_SYSTEM_NAME}" STREQUAL "NintendoWii" OR "${CMAKE_SYSTEM_NAME}" STREQUAL "NintendoGameCube")) set(THREADS_PREFER_PTHREAD_FLAG ON) find_package(Threads REQUIRED) endif()