Switch to gitea
This commit is contained in:
@ -55,16 +55,22 @@ src/SDL2/FontCache.cpp
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src/SDL2/Stream.cpp
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src/SDL2/Stream.cpp
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src/SDL2/GUI.cpp
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src/SDL2/GUI.cpp
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src/SDL2/GUIWindow.cpp
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src/SDL2/GUIWindow.cpp
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src/SDL2/GUIPopup.cpp
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src/SDL2/View.cpp
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src/SDL2/View.cpp
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src/SDL2/Views/ButtonView.cpp
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src/SDL2/Views/ButtonView.cpp
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src/SDL2/Views/AbsoluteView.cpp
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src/SDL2/Views/AbsoluteView.cpp
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src/SDL2/Views/LabelView.cpp
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src/SDL2/Views/LabelView.cpp
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src/SDL2/Views/TextListView.cpp
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src/SDL2/Views/TextListView.cpp
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src/SDL2/Views/ScrollableTextListView.cpp
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src/SDL2/Views/ProgressView.cpp
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src/SDL2/Views/ProgressView.cpp
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src/SDL2/Views/CheckView.cpp
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src/SDL2/Views/CheckView.cpp
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src/SDL2/Views/EditTextView.cpp
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src/SDL2/Views/EditTextView.cpp
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src/SDL2/Views/PictureView.cpp
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src/SDL2/Views/PictureView.cpp
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src/SDL2/Views/VScrollView.cpp
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src/SDL2/Views/HScrollView.cpp
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src/SDL2/Views/VStackView.cpp
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src/SDL2/Views/HStackView.cpp
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src/SDL2/Views/DropDownView.cpp
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)
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)
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set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
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set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
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@ -1,13 +1,16 @@
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Tesses Framework
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Tesses Framework
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================
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================
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## If you are on onedev
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We are switching to [gitea](https://git.tesseslanguage.com/tesses50/tesses-framework)
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## To Install
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## To Install
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- Install [mbedtls](https://github.com/Mbed-TLS/mbedtls) (use sudo apt install libmbedtls-dev on debian) for TessesFramework
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- Install [mbedtls](https://github.com/Mbed-TLS/mbedtls) (use sudo apt install libmbedtls-dev on debian) for TessesFramework
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- Follow the commands bellow
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- Follow the commands bellow
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## Run these commands to install tesses-framework
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## Run these commands to install tesses-framework
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```bash
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```bash
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git clone https://onedev.site.tesses.net/tesses-framework
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git clone https://git.tesseslanguage.com/tesses-framework
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cd tesses-framework
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cd tesses-framework
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mkdir build
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mkdir build
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cd build
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cd build
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@ -2,22 +2,43 @@
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#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
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#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
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#define SDL_MAIN_HANDLED
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#define SDL_MAIN_HANDLED
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#include "TessesFramework/Streams/MemoryStream.hpp"
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#include "TessesFramework/Http/HttpClient.hpp"
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#include "TessesFramework/SDL2/Stream.hpp"
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#include "TessesFramework/SDL2/GUI.hpp"
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#include "TessesFramework/SDL2/GUI.hpp"
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#include "TessesFramework/SDL2/Views/ButtonView.hpp"
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#include "TessesFramework/SDL2/Views/ButtonView.hpp"
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#include "TessesFramework/SDL2/Views/AbsoluteView.hpp"
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#include "TessesFramework/SDL2/Views/AbsoluteView.hpp"
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#include "TessesFramework/SDL2/Views/LabelView.hpp"
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#include "TessesFramework/SDL2/Views/LabelView.hpp"
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#include "TessesFramework/SDL2/Views/TextListView.hpp"
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#include "TessesFramework/SDL2/Views/ScrollableTextListView.hpp"
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#include "TessesFramework/Filesystem/LocalFS.hpp"
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#include "TessesFramework/Filesystem/LocalFS.hpp"
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#include "TessesFramework/SDL2/Views/ProgressView.hpp"
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#include "TessesFramework/SDL2/Views/ProgressView.hpp"
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#include "TessesFramework/SDL2/Views/CheckView.hpp"
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#include "TessesFramework/SDL2/Views/CheckView.hpp"
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#include "TessesFramework/SDL2/Views/EditTextView.hpp"
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#include "TessesFramework/SDL2/Views/EditTextView.hpp"
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#include "TessesFramework/SDL2/Views/PictureView.hpp"
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#include "TessesFramework/SDL2/Views/VScrollView.hpp"
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#include "TessesFramework/SDL2/Views/HScrollView.hpp"
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#include "TessesFramework/SDL2/Views/VStackView.hpp"
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#include "TessesFramework/SDL2/Views/HStackView.hpp"
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#include "TessesFramework/SDL2/Views/DropDownView.hpp"
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#include <SDL2/SDL_image.h>
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#include <iostream>
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#include <iostream>
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using namespace Tesses::Framework;
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using namespace Tesses::Framework;
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using namespace Tesses::Framework::SDL2;
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using namespace Tesses::Framework::SDL2;
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#endif
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#endif
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void LoadImage(Views::PictureView& view)
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{
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using namespace Tesses::Framework::Streams;
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using namespace Tesses::Framework::Http;
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MemoryStream strm(true);
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DownloadToStreamSimple("https://s.ytimg.com/vi/lItUxNQnzME/maxresdefault.jpg",strm);
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strm.Seek(0L,SeekOrigin::Begin);
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auto res = RwopsFromStream(&strm,false);
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view.SetPicture(IMG_Load_RW(res,1),true);
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}
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int main(int argc,char** argv)
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int main(int argc,char** argv)
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{
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{
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@ -25,6 +46,9 @@ int main(int argc,char** argv)
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TF_Init();
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TF_Init();
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//std::cout << GUI_EXPAND_N(argc) << std::endl;
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std::vector<std::pair<SDL_Color,std::string>> colors={
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std::vector<std::pair<SDL_Color,std::string>> colors={
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std::pair<SDL_Color,std::string>({.r=255,.g=0,.b=128,.a=255},"Magenta"),
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std::pair<SDL_Color,std::string>({.r=255,.g=0,.b=128,.a=255},"Magenta"),
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std::pair<SDL_Color,std::string>({.r=255,.g=0,.b=0,.a=255}, "Red"),
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std::pair<SDL_Color,std::string>({.r=255,.g=0,.b=0,.a=255}, "Red"),
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@ -38,23 +62,36 @@ int main(int argc,char** argv)
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bool darkMode=true;
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bool darkMode=true;
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size_t color_index=0;
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size_t color_index=0;
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GUIPalette pal0(darkMode,colors[color_index % colors.size()].first,20);
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GUIPalette pal0(darkMode,colors[color_index % colors.size()].first,20,2);
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TF_LOG("Create pallete");
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TF_LOG("Create pallete");
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GUIWindow window("My Window Title",1280,720,SDL_WINDOW_RESIZABLE,pal0);
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GUIWindow* window = new GUIWindow("My Window Title",1280,720,SDL_WINDOW_RESIZABLE,pal0);
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TF_LOG("Created GUIWindow success");
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TF_LOG("Created GUIWindow success");
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Views::LabelView lbl("A random label\nThat spans lines.");
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Views::LabelView lbl("A random label\nThat spans lines.");
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Views::ButtonView btn("Dark Mode");
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Views::ButtonView btn("Dark Mode");
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Views::ButtonView btn2(colors[0].second);
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Views::ButtonView btn2(colors[0].second);
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Views::ButtonView btn3("Popup");
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Views::ButtonView btn4("Window");
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Views::ProgressView progress(42.42);
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Views::ProgressView progress(42.42);
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Views::CheckView cv(false,"Checkbox");
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Views::CheckView cv(false,"Checkbox");
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Views::CheckView cv2(false,"Another Checkbox");
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Views::CheckView cv2(false,"Another Checkbox");
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Views::EditTextView edit("Enter some text");
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Views::EditTextView edit("Enter some text");
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Views::DropDownView ddv;
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ddv.GetItems()={
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"Al Gore",
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"Demi Lovato",
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"Steve Ballmer"
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};
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Views::TextListView list;
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Views::ScrollableTextListView list;
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for(int i = 0; i < 100; i++)
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{
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list.items.push_back(std::to_string(i));
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}
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/*for(auto item : Tesses::Framework::Filesystem::LocalFS.EnumeratePaths((std::string)"/usr/bin"))
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/*for(auto item : Tesses::Framework::Filesystem::LocalFS.EnumeratePaths((std::string)"/usr/bin"))
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{
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{
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list.items.push_back(item.GetFileName());
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list.items.push_back(item.GetFileName());
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@ -63,7 +100,7 @@ int main(int argc,char** argv)
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//Views::LabelView labelView("My Sweet Label");
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//Views::LabelView labelView("My Sweet Label");
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Views::AbsoluteView abs;
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Views::AbsoluteView abs;
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abs.Add({.x=0,.y=0,.w=400,.h=64},&lbl,false);
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abs.Add({.x=0,.y=0,.w=400,.h=64},&lbl,false);
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abs.Add({.x=32,.y=64,.w=200,.h=50},&btn,false);
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abs.Add({.x=32,.y=64,.w=200,.h=50},&btn,false);
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@ -80,8 +117,49 @@ int main(int argc,char** argv)
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abs.Add({.x=32,.y=478,.w=300,.h=200},&edit,false);
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abs.Add({.x=32,.y=478,.w=300,.h=200},&edit,false);
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window.SetView(&abs,false);
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Views::VScrollView vscroll(0,0,10);
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window.SDLEvent += std::make_shared<FunctionalEvent<View*,GUISDLEventEventArgs&>>([&window,&lbl](View* sender, GUISDLEventEventArgs& e)->void {
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Views::HScrollView hscroll(0,0,10);
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Views::LabelView lbl2("ScrollPos");
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vscroll.ValueChanged += std::make_shared<FunctionalEvent<View*,GUIEventArgs&>>(
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[&](View* sender,GUIEventArgs& e)->void {
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lbl2.SetText("ScrollPos: " + std::to_string(vscroll.value));
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}
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);
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Views::PictureView img;
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LoadImage(img);
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abs.Add({.x=460,.y=32,.w=640,.h=480},&img,false);
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abs.Add({.x=1280-42,.y=2,.w=32,.h=720-20},&vscroll,false);
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abs.Add({.x=720,.y=720-100,.w=200,.h=100},&lbl2,false);
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Views::VStackView vstack;
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vstack.Add(GUI_MIN,&edit,false);
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vstack.Add(GUI_MIN,&btn3,false);
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|
vstack.Add(32,&ddv,false);
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|
vstack.Add(GUI_MIN,&btn4,false);
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|
vstack.Add(GUI_EXPAND,&btn,false);
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|
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vstack.Add(GUI_EXPAND_N(10),&list,false);
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|
vstack.Add(GUI_EXPAND,&btn2,false);
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|
vstack.Add(GUI_MIN,&hscroll,false);
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|
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|
Views::HStackView hstack;
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|
hstack.Add(GUI_EXPAND,&vstack,false);
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hstack.Add(GUI_MIN,&vscroll,false);
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|
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|
window->SetView(&hstack,false);
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|
//window.SetView(&abs,false);
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|
window->SDLEvent += std::make_shared<FunctionalEvent<View*,GUISDLEventEventArgs&>>([&window,&lbl](View* sender, GUISDLEventEventArgs& e)->void {
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std::string sdl2_event = "SDL_Event: " + std::to_string(e.event.type);
|
std::string sdl2_event = "SDL_Event: " + std::to_string(e.event.type);
|
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TF_LOG(sdl2_event);
|
TF_LOG(sdl2_event);
|
||||||
if(e.event.type == SDL_EventType::SDL_WINDOWEVENT)
|
if(e.event.type == SDL_EventType::SDL_WINDOWEVENT)
|
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@ -98,7 +176,7 @@ int main(int argc,char** argv)
|
|||||||
darkMode = !darkMode;
|
darkMode = !darkMode;
|
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btn.SetText(darkMode ? "Light Mode" : "Dark Mode");
|
btn.SetText(darkMode ? "Light Mode" : "Dark Mode");
|
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GUIPalette palette(darkMode,colors[color_index % colors.size()].first,20);
|
GUIPalette palette(darkMode,colors[color_index % colors.size()].first,20);
|
||||||
window.SetPalette(palette);
|
window->SetPalette(palette);
|
||||||
});
|
});
|
||||||
//"A random label\nThat spans lines."
|
//"A random label\nThat spans lines."
|
||||||
|
|
||||||
@ -107,9 +185,23 @@ int main(int argc,char** argv)
|
|||||||
btn2.SetText(colors[color_index % colors.size()].second);
|
btn2.SetText(colors[color_index % colors.size()].second);
|
||||||
|
|
||||||
GUIPalette palette(darkMode,colors[color_index % colors.size()].first,20);
|
GUIPalette palette(darkMode,colors[color_index % colors.size()].first,20);
|
||||||
window.SetPalette(palette);
|
window->SetPalette(palette);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
Views::LabelView lbl3;
|
||||||
|
|
||||||
|
GUIContainerPopup popup(42,42,300,200);
|
||||||
|
popup.SetView(&lbl3,false);
|
||||||
|
|
||||||
|
btn3.Click += std::make_shared<FunctionalEvent<View*,GUIEventArgs&>>([&](View* sender, GUIEventArgs& e)->void{
|
||||||
|
lbl3.SetText(edit.GetText());
|
||||||
|
window->ShowPopup(popup);
|
||||||
|
});
|
||||||
|
|
||||||
|
//window("My Window Title",1280,720,SDL_WINDOW_RESIZABLE,pal0);
|
||||||
|
btn4.Click += std::make_shared<FunctionalEvent<View*,GUIEventArgs&>>([&](View* sender, GUIEventArgs& e)->void{
|
||||||
|
new GUIWindow("My Second Window",640,480,0,pal0);
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
TF_RunEventLoop();
|
TF_RunEventLoop();
|
||||||
|
|||||||
@ -112,6 +112,7 @@ namespace Tesses::Framework
|
|||||||
bool TF_GetConsoleEventsEnabled();
|
bool TF_GetConsoleEventsEnabled();
|
||||||
void TF_SetConsoleEventsEnabled(bool flag);
|
void TF_SetConsoleEventsEnabled(bool flag);
|
||||||
void TF_InitConsole();
|
void TF_InitConsole();
|
||||||
|
void TF_Invoke(std::function<void()> cb);
|
||||||
|
|
||||||
#if defined(TESSESFRAMEWORK_LOGTOFILE)
|
#if defined(TESSESFRAMEWORK_LOGTOFILE)
|
||||||
void TF_Log(std::string dataToLog);
|
void TF_Log(std::string dataToLog);
|
||||||
|
|||||||
@ -12,15 +12,16 @@ namespace Tesses::Framework::SDL2
|
|||||||
class GUIPalette {
|
class GUIPalette {
|
||||||
public:
|
public:
|
||||||
GUIPalette();
|
GUIPalette();
|
||||||
GUIPalette(bool isDarkMode, SDL_Color accent,int fontSize=24);
|
GUIPalette(bool isDarkMode, SDL_Color accent,int fontSize=24,int borderSize=2);
|
||||||
GUIPalette(SDL_Color accent, SDL_Color background, SDL_Color border_color, SDL_Color border_hover, SDL_Color border_active, SDL_Color border_hover_active, int fontSize=24);
|
GUIPalette(SDL_Color accent, SDL_Color background, SDL_Color borderColor, SDL_Color borderHover, SDL_Color borderActive, SDL_Color borderHoverActive, int fontSize=24,int borderSize=2);
|
||||||
SDL_Color accent; //color is used for font when not over accent background
|
SDL_Color accent; //color is used for font when not over accent background
|
||||||
SDL_Color background;
|
SDL_Color background;
|
||||||
SDL_Color border_color; //color is used for font when over accent background
|
SDL_Color borderColor; //color is used for font when over accent background
|
||||||
SDL_Color border_hover;
|
SDL_Color borderHover;
|
||||||
SDL_Color border_active;
|
SDL_Color borderActive;
|
||||||
SDL_Color border_hover_active;
|
SDL_Color borderHoverActive;
|
||||||
int fontSize;
|
int fontSize;
|
||||||
|
int borderSize;
|
||||||
|
|
||||||
SDL_Color& GetBorderColor(bool isHovering, bool isActive, bool isMouseDown);
|
SDL_Color& GetBorderColor(bool isHovering, bool isActive, bool isMouseDown);
|
||||||
};
|
};
|
||||||
@ -32,6 +33,12 @@ namespace Tesses::Framework::SDL2
|
|||||||
virtual ~GUIEventArgs();
|
virtual ~GUIEventArgs();
|
||||||
};
|
};
|
||||||
class View;
|
class View;
|
||||||
|
class GUIWindowClosingEventArgs : public GUIEventArgs
|
||||||
|
{
|
||||||
|
public:
|
||||||
|
bool cancel;
|
||||||
|
std::string Type();
|
||||||
|
};
|
||||||
class GUIMouseButtonEventArgs : public GUIEventArgs
|
class GUIMouseButtonEventArgs : public GUIEventArgs
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
@ -62,6 +69,22 @@ namespace Tesses::Framework::SDL2
|
|||||||
constexpr uint64_t VIEWFLAG_INTERCEPT_TAB=(uint64_t)1<<4;
|
constexpr uint64_t VIEWFLAG_INTERCEPT_TAB=(uint64_t)1<<4;
|
||||||
constexpr uint64_t VIEWFLAG_CHECKED=(uint64_t)1<<5;
|
constexpr uint64_t VIEWFLAG_CHECKED=(uint64_t)1<<5;
|
||||||
constexpr uint64_t VIEWFLAG_TOUCHED=(uint64_t)1<<6;
|
constexpr uint64_t VIEWFLAG_TOUCHED=(uint64_t)1<<6;
|
||||||
|
constexpr uint64_t VIEWFLAG_HOVER_B1STATE=(uint64_t)1<<7; //for scrollbar buttons
|
||||||
|
constexpr uint64_t VIEWFLAG_HOVER_B2STATE=(uint64_t)1<<8; //for scrollbar buttons
|
||||||
|
constexpr uint64_t VIEWFLAG_MOUSEDOWN_B1STATE=(uint64_t)1<<9; //for scrollbar buttons
|
||||||
|
constexpr uint64_t VIEWFLAG_MOUSEDOWN_B2STATE=(uint64_t)1<<10; //for scrollbar buttons
|
||||||
|
|
||||||
|
constexpr int GUI_EXPAND = -1;
|
||||||
|
constexpr int GUI_MIN = 0;
|
||||||
|
|
||||||
|
|
||||||
|
constexpr int GUI_EXPAND_N(int n)
|
||||||
|
{
|
||||||
|
if(n < 0) return n;
|
||||||
|
return -n;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
class GUIPopup;
|
class GUIPopup;
|
||||||
class GUIWindow;
|
class GUIWindow;
|
||||||
class ContainerView;
|
class ContainerView;
|
||||||
@ -161,25 +184,71 @@ namespace Tesses::Framework::SDL2
|
|||||||
Done
|
Done
|
||||||
};
|
};
|
||||||
class GUIPopup : public ContainerView {
|
class GUIPopup : public ContainerView {
|
||||||
View* child;
|
|
||||||
bool ownsChild;
|
|
||||||
protected:
|
protected:
|
||||||
void OnDraw(SDL_Renderer* renderer, SDL_Rect& myRect);
|
bool closed=true;
|
||||||
bool OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds);
|
virtual View* GetView()=0;
|
||||||
public:
|
|
||||||
|
|
||||||
size_t ViewCount();
|
virtual void OnDraw(SDL_Renderer* renderer, SDL_Rect& myRect);
|
||||||
View* GetViewAt(size_t index);
|
virtual bool OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds);
|
||||||
|
public:
|
||||||
GUIPopup();
|
GUIPopup();
|
||||||
GUIPopup(SDL_Rect bounds);
|
GUIPopup(SDL_Rect bounds);
|
||||||
GUIPopup(int x, int y,int w, int h);
|
GUIPopup(int x, int y,int w, int h);
|
||||||
SDL_Rect bounds;
|
SDL_Rect bounds;
|
||||||
|
bool closeIfClickOutside=true;
|
||||||
void SetView(View* view, bool owns=true);
|
|
||||||
~GUIPopup();
|
virtual void Close();
|
||||||
|
virtual bool IsClosed();
|
||||||
|
virtual ~GUIPopup();
|
||||||
|
|
||||||
|
size_t ViewCount();
|
||||||
|
View* GetViewAt(size_t index);
|
||||||
|
|
||||||
|
bool IsActive();
|
||||||
|
|
||||||
friend class GUIWindow;
|
friend class GUIWindow;
|
||||||
};
|
};
|
||||||
|
class GUIContainerPopup : public GUIPopup
|
||||||
|
{
|
||||||
|
View* child;
|
||||||
|
bool ownsChild;
|
||||||
|
protected:
|
||||||
|
View* GetView();
|
||||||
|
public:
|
||||||
|
GUIContainerPopup();
|
||||||
|
GUIContainerPopup(SDL_Rect bounds);
|
||||||
|
GUIContainerPopup(int x, int y,int w, int h);
|
||||||
|
|
||||||
|
void SetView(View* view, bool owns=true);
|
||||||
|
|
||||||
|
~GUIContainerPopup();
|
||||||
|
};
|
||||||
|
class GUIDialog : public GUIPopup {
|
||||||
|
protected:
|
||||||
|
virtual void OnDraw(SDL_Renderer* renderer, SDL_Rect& myRect);
|
||||||
|
virtual bool OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds);
|
||||||
|
public:
|
||||||
|
GUIDialog();
|
||||||
|
GUIDialog(SDL_Rect bounds);
|
||||||
|
GUIDialog(int x,int y, int w, int h);
|
||||||
|
virtual ~GUIDialog();
|
||||||
|
};
|
||||||
|
class GUIContainerDialog : public GUIDialog
|
||||||
|
{
|
||||||
|
View* v;
|
||||||
|
bool owns=false;
|
||||||
|
protected:
|
||||||
|
View* GetView();
|
||||||
|
public:
|
||||||
|
GUIContainerDialog();
|
||||||
|
GUIContainerDialog(SDL_Rect bounds);
|
||||||
|
GUIContainerDialog(int x, int y,int w, int h);
|
||||||
|
void SetView(View* view, bool owns=true);
|
||||||
|
size_t ViewCount();
|
||||||
|
View* GetViewAt(size_t index);
|
||||||
|
~GUIContainerDialog();
|
||||||
|
};
|
||||||
|
|
||||||
class GUIWindow : public ContainerView
|
class GUIWindow : public ContainerView
|
||||||
{
|
{
|
||||||
std::vector<GUIPopup*> popups;
|
std::vector<GUIPopup*> popups;
|
||||||
@ -198,6 +267,7 @@ namespace Tesses::Framework::SDL2
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
EventList<View*,GUIJsonViewNotFoundEventArgs&> JsonViewNotFound;
|
EventList<View*,GUIJsonViewNotFoundEventArgs&> JsonViewNotFound;
|
||||||
|
EventList<View*,GUIWindowClosingEventArgs&> Closing;
|
||||||
size_t ViewCount();
|
size_t ViewCount();
|
||||||
View* GetViewAt(size_t index);
|
View* GetViewAt(size_t index);
|
||||||
FontCache* normal_font;
|
FontCache* normal_font;
|
||||||
@ -228,6 +298,7 @@ namespace Tesses::Framework::SDL2
|
|||||||
SDL_Renderer* GetSDLRenderer();
|
SDL_Renderer* GetSDLRenderer();
|
||||||
|
|
||||||
View* CreateViewFromJson(Tesses::Framework::Serialization::Json::JObject json);
|
View* CreateViewFromJson(Tesses::Framework::Serialization::Json::JObject json);
|
||||||
|
operator bool();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
@ -235,6 +306,7 @@ namespace Tesses::Framework::SDL2
|
|||||||
std::vector<GUIWindow*> windows;
|
std::vector<GUIWindow*> windows;
|
||||||
public:
|
public:
|
||||||
void Update();
|
void Update();
|
||||||
|
void CloseWindows();
|
||||||
friend class GUIWindow;
|
friend class GUIWindow;
|
||||||
};
|
};
|
||||||
extern GUI gui;
|
extern GUI gui;
|
||||||
|
|||||||
@ -12,7 +12,7 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
public:
|
public:
|
||||||
ButtonView();
|
ButtonView();
|
||||||
ButtonView(std::string text);
|
ButtonView(std::string text);
|
||||||
|
virtual std::pair<int,int> PreferedMinSize();
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
23
include/TessesFramework/SDL2/Views/DropDownView.hpp
Normal file
23
include/TessesFramework/SDL2/Views/DropDownView.hpp
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
#pragma once
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
#include "../GUI.hpp"
|
||||||
|
#include "ScrollableTextListView.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
class DropDownView : public View {
|
||||||
|
|
||||||
|
GUIContainerPopup popup;
|
||||||
|
ScrollableTextListView listView;
|
||||||
|
bool hasSet=false;
|
||||||
|
protected:
|
||||||
|
virtual void OnDraw(SDL_Renderer* renderer, SDL_Rect& r);
|
||||||
|
virtual bool OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds);
|
||||||
|
public:
|
||||||
|
DropDownView();
|
||||||
|
std::vector<std::string>& GetItems();
|
||||||
|
void SetIndex(int index);
|
||||||
|
int GetIndex();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
#endif
|
||||||
24
include/TessesFramework/SDL2/Views/HScrollView.hpp
Normal file
24
include/TessesFramework/SDL2/Views/HScrollView.hpp
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
#pragma once
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
#include "../GUI.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
class HScrollView : public View {
|
||||||
|
protected:
|
||||||
|
virtual void OnValueChanged(GUIEventArgs& e);
|
||||||
|
virtual void OnDraw(SDL_Renderer* renderer, SDL_Rect& r);
|
||||||
|
virtual bool OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds);
|
||||||
|
public:
|
||||||
|
HScrollView();
|
||||||
|
HScrollView(uint64_t value, uint64_t min, uint64_t max,uint64_t step=1);
|
||||||
|
uint64_t value;
|
||||||
|
uint64_t min;
|
||||||
|
uint64_t max;
|
||||||
|
uint64_t step;
|
||||||
|
EventList<View*,GUIEventArgs&> ValueChanged;
|
||||||
|
|
||||||
|
std::pair<int,int> PreferedMinSize();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
#endif
|
||||||
27
include/TessesFramework/SDL2/Views/HStackView.hpp
Normal file
27
include/TessesFramework/SDL2/Views/HStackView.hpp
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
#pragma once
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
#include "../GUI.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
class HStackView : public ContainerView {
|
||||||
|
|
||||||
|
std::vector<std::pair<int,std::pair<View*,bool>>> items;
|
||||||
|
protected:
|
||||||
|
virtual void OnDraw(SDL_Renderer* renderer, SDL_Rect& r);
|
||||||
|
virtual bool OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds);
|
||||||
|
public:
|
||||||
|
HStackView();
|
||||||
|
int spacing=0;
|
||||||
|
|
||||||
|
void Add(int sz, View* view, bool owns=true);
|
||||||
|
void Remove(View* view);
|
||||||
|
void Clear();
|
||||||
|
|
||||||
|
virtual size_t ViewCount();
|
||||||
|
virtual View* GetViewAt(size_t index);
|
||||||
|
|
||||||
|
virtual ~HStackView();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
#endif
|
||||||
27
include/TessesFramework/SDL2/Views/MultilineEditTextView.hpp
Normal file
27
include/TessesFramework/SDL2/Views/MultilineEditTextView.hpp
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
#pragma once
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
#include "../GUI.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
class MultilineEditTextView : public View {
|
||||||
|
protected:
|
||||||
|
virtual void OnDraw(SDL_Renderer* renderer, SDL_Rect& r);
|
||||||
|
virtual bool OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds);
|
||||||
|
std::string hint;
|
||||||
|
std::vector<std::string> lines;
|
||||||
|
SDL_Point topLeft={.x=0,.y=0};
|
||||||
|
SDL_Point cursorPos={.x=0,.y=0};
|
||||||
|
SDL_Point cursorEnd={.x=-1,.y=-1};
|
||||||
|
public:
|
||||||
|
MultilineEditTextView();
|
||||||
|
MultilineEditTextView(std::string hint);
|
||||||
|
virtual std::string GetHint();
|
||||||
|
virtual void SetHint(std::string hint);
|
||||||
|
virtual std::string GetText();
|
||||||
|
virtual void SetText(std::string text);
|
||||||
|
virtual void TypeText(std::string text);
|
||||||
|
virtual std::pair<int,int> PreferedMinSize();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -0,0 +1,21 @@
|
|||||||
|
#pragma once
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
#include "../GUI.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
class ScrollableTextListView : public View {
|
||||||
|
|
||||||
|
protected:
|
||||||
|
virtual void OnDraw(SDL_Renderer* renderer, SDL_Rect& r);
|
||||||
|
virtual bool OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds);
|
||||||
|
public:
|
||||||
|
ScrollableTextListView();
|
||||||
|
size_t firstIndex;
|
||||||
|
int selected;
|
||||||
|
std::vector<std::string> items;
|
||||||
|
|
||||||
|
EventList<View*,GUIEventArgs&> ValueChanged;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -15,6 +15,7 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
int selected;
|
int selected;
|
||||||
std::vector<std::string> items;
|
std::vector<std::string> items;
|
||||||
|
|
||||||
|
EventList<View*,GUIEventArgs&> ValueChanged;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
24
include/TessesFramework/SDL2/Views/VScrollView.hpp
Normal file
24
include/TessesFramework/SDL2/Views/VScrollView.hpp
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
#pragma once
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
#include "../GUI.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
class VScrollView : public View {
|
||||||
|
protected:
|
||||||
|
virtual void OnValueChanged(GUIEventArgs& e);
|
||||||
|
virtual void OnDraw(SDL_Renderer* renderer, SDL_Rect& r);
|
||||||
|
virtual bool OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds);
|
||||||
|
public:
|
||||||
|
VScrollView();
|
||||||
|
VScrollView(uint64_t value, uint64_t min, uint64_t max,uint64_t step=1);
|
||||||
|
uint64_t value;
|
||||||
|
uint64_t min;
|
||||||
|
uint64_t max;
|
||||||
|
uint64_t step;
|
||||||
|
EventList<View*,GUIEventArgs&> ValueChanged;
|
||||||
|
|
||||||
|
std::pair<int,int> PreferedMinSize();
|
||||||
|
};
|
||||||
|
}
|
||||||
|
#endif
|
||||||
29
include/TessesFramework/SDL2/Views/VStackView.hpp
Normal file
29
include/TessesFramework/SDL2/Views/VStackView.hpp
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
#pragma once
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
#include "../GUI.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
class VStackView : public ContainerView {
|
||||||
|
|
||||||
|
std::vector<std::pair<int,std::pair<View*,bool>>> items;
|
||||||
|
protected:
|
||||||
|
virtual void OnDraw(SDL_Renderer* renderer, SDL_Rect& r);
|
||||||
|
virtual bool OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds);
|
||||||
|
public:
|
||||||
|
VStackView();
|
||||||
|
int spacing=0;
|
||||||
|
|
||||||
|
void Add(int sz, View* view, bool owns=true);
|
||||||
|
void Remove(View* view);
|
||||||
|
void Clear();
|
||||||
|
|
||||||
|
virtual size_t ViewCount();
|
||||||
|
virtual View* GetViewAt(size_t index);
|
||||||
|
|
||||||
|
virtual ~VStackView();
|
||||||
|
|
||||||
|
|
||||||
|
};
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -9,6 +9,12 @@ extern "C" {
|
|||||||
namespace Tesses::Framework::SDL2
|
namespace Tesses::Framework::SDL2
|
||||||
{
|
{
|
||||||
GUI gui;
|
GUI gui;
|
||||||
|
void GUI::CloseWindows()
|
||||||
|
{
|
||||||
|
auto wins=this->windows;
|
||||||
|
for(auto win : wins) delete win;
|
||||||
|
this->windows.clear();
|
||||||
|
}
|
||||||
void GUI::Update()
|
void GUI::Update()
|
||||||
{
|
{
|
||||||
if(this->windows.empty()) return;
|
if(this->windows.empty()) return;
|
||||||
@ -28,7 +34,8 @@ namespace Tesses::Framework::SDL2
|
|||||||
SDL_Event event;
|
SDL_Event event;
|
||||||
while(SDL_PollEvent(&event))
|
while(SDL_PollEvent(&event))
|
||||||
{
|
{
|
||||||
for(auto win : this->windows)
|
auto windows = this->windows;
|
||||||
|
for(auto& win : windows)
|
||||||
{
|
{
|
||||||
if(win == nullptr) continue;
|
if(win == nullptr) continue;
|
||||||
auto id = SDL_GetWindowID(win->window);
|
auto id = SDL_GetWindowID(win->window);
|
||||||
@ -37,6 +44,18 @@ namespace Tesses::Framework::SDL2
|
|||||||
case SDL_EventType::SDL_WINDOWEVENT:
|
case SDL_EventType::SDL_WINDOWEVENT:
|
||||||
if(event.window.windowID == id)
|
if(event.window.windowID == id)
|
||||||
{
|
{
|
||||||
|
if(event.window.event == SDL_WINDOWEVENT_CLOSE)
|
||||||
|
{
|
||||||
|
GUIWindowClosingEventArgs e;
|
||||||
|
e.cancel=false;
|
||||||
|
win->Closing.Invoke(win,e);
|
||||||
|
if(!e.cancel)
|
||||||
|
{
|
||||||
|
delete win;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
win->Event(event);
|
win->Event(event);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -168,28 +187,31 @@ namespace Tesses::Framework::SDL2
|
|||||||
GUIPalette::GUIPalette()
|
GUIPalette::GUIPalette()
|
||||||
{
|
{
|
||||||
this->fontSize=24;
|
this->fontSize=24;
|
||||||
|
this->borderSize = 2;
|
||||||
}
|
}
|
||||||
SDL_Color& GUIPalette::GetBorderColor(bool isHovering, bool isActive, bool isMouseDown)
|
SDL_Color& GUIPalette::GetBorderColor(bool isHovering, bool isActive, bool isMouseDown)
|
||||||
{
|
{
|
||||||
bool isHovering2=isHovering ^ isMouseDown;
|
bool isHovering2=isHovering ^ isMouseDown;
|
||||||
if(isHovering2 && isActive)
|
if(isHovering2 && isActive)
|
||||||
return this->border_hover_active;
|
return this->borderHoverActive;
|
||||||
if(isHovering2)
|
if(isHovering2)
|
||||||
return this->border_hover;
|
return this->borderHover;
|
||||||
if(isActive)
|
if(isActive)
|
||||||
return this->border_active;
|
return this->borderActive;
|
||||||
return this->border_color;
|
return this->borderColor;
|
||||||
}
|
}
|
||||||
|
|
||||||
GUIPalette::GUIPalette(SDL_Color accent, SDL_Color background, SDL_Color border_color, SDL_Color border_hover, SDL_Color border_active, SDL_Color border_hover_active, int fontSize)
|
GUIPalette::GUIPalette(SDL_Color accent, SDL_Color background, SDL_Color border_color, SDL_Color border_hover, SDL_Color border_active, SDL_Color border_hover_active, int fontSize,int borderSize)
|
||||||
{
|
{
|
||||||
|
|
||||||
this->accent=accent;
|
this->accent=accent;
|
||||||
this->background = background;
|
this->background = background;
|
||||||
this->border_color=border_color;
|
this->borderColor=border_color;
|
||||||
this->border_hover = border_hover;
|
this->borderHover = border_hover;
|
||||||
this->border_active = border_active;
|
this->borderActive = border_active;
|
||||||
this->border_hover_active=border_hover_active;
|
this->borderHoverActive=border_hover_active;
|
||||||
this->fontSize = fontSize;
|
this->fontSize = fontSize;
|
||||||
|
this->borderSize = borderSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string GUIEventArgs::Type()
|
std::string GUIEventArgs::Type()
|
||||||
@ -212,33 +234,38 @@ namespace Tesses::Framework::SDL2
|
|||||||
{
|
{
|
||||||
return "SDLEvent";
|
return "SDLEvent";
|
||||||
}
|
}
|
||||||
|
std::string GUIWindowClosingEventArgs::Type()
|
||||||
|
{
|
||||||
|
return "WindowClosing";
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
GUIPalette::GUIPalette(bool isDarkMode, SDL_Color accent,int fontSize)
|
GUIPalette::GUIPalette(bool isDarkMode, SDL_Color accent,int fontSize,int borderSize)
|
||||||
{
|
{
|
||||||
this->accent = accent;
|
this->accent = accent;
|
||||||
this->fontSize = fontSize;
|
this->fontSize = fontSize;
|
||||||
|
this->borderSize = borderSize;
|
||||||
|
|
||||||
if(isDarkMode)
|
if(isDarkMode)
|
||||||
{
|
{
|
||||||
this->background = {.r = 42,.g=42,.b=42,.a=255};
|
this->background = {.r = 42,.g=42,.b=42,.a=255};
|
||||||
this->border_color = {.r=0,.g=0,.b=0,.a=255};
|
this->borderColor = {.r=0,.g=0,.b=0,.a=255};
|
||||||
this->border_hover = {.r=92,.g=92,.b=92,.a=255};
|
this->borderHover = {.r=92,.g=92,.b=92,.a=255};
|
||||||
|
|
||||||
this->border_active = {.r=200,.g=200,.b=200,.a=255};
|
this->borderActive = {.r=200,.g=200,.b=200,.a=255};
|
||||||
this->border_hover_active = {.r=(uint8_t)(255-accent.r),.g=(uint8_t)(255-accent.g),.b=(uint8_t)(255-accent.b),.a=255};
|
this->borderHoverActive = {.r=(uint8_t)(255-accent.r),.g=(uint8_t)(255-accent.g),.b=(uint8_t)(255-accent.b),.a=255};
|
||||||
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
this->background = {.r=239,.g=239,.b=239,.a=255};
|
this->background = {.r=239,.g=239,.b=239,.a=255};
|
||||||
this->border_color = {.r=0,.g=0,.b=0,.a=255};
|
this->borderColor = {.r=0,.g=0,.b=0,.a=255};
|
||||||
|
|
||||||
this->border_active = {.r=92,.g=92,.b=92,.a=255};
|
this->borderActive = {.r=92,.g=92,.b=92,.a=255};
|
||||||
|
|
||||||
this->border_hover = {.r=200,.g=200,.b=200,.a=255};
|
this->borderHover = {.r=200,.g=200,.b=200,.a=255};
|
||||||
|
|
||||||
this->border_hover_active = {.r=(uint8_t)(255-accent.r),.g=(uint8_t)(255-accent.g),.b=(uint8_t)(255-accent.b),.a=255};
|
this->borderHoverActive = {.r=(uint8_t)(255-accent.r),.g=(uint8_t)(255-accent.g),.b=(uint8_t)(255-accent.b),.a=255};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
105
src/SDL2/GUIPopup.cpp
Normal file
105
src/SDL2/GUIPopup.cpp
Normal file
@ -0,0 +1,105 @@
|
|||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
#include "TessesFramework/SDL2/GUI.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2 {
|
||||||
|
size_t GUIPopup::ViewCount()
|
||||||
|
{
|
||||||
|
return this->GetView() != nullptr ? 1 : 0;
|
||||||
|
}
|
||||||
|
View* GUIPopup::GetViewAt(size_t index)
|
||||||
|
{
|
||||||
|
if(index > 0) return nullptr;
|
||||||
|
return this->GetView();
|
||||||
|
}
|
||||||
|
GUIPopup::GUIPopup() : GUIPopup(0,0,0,0)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
GUIPopup::GUIPopup(SDL_Rect bounds)
|
||||||
|
{
|
||||||
|
this->bounds = bounds;
|
||||||
|
}
|
||||||
|
GUIPopup::GUIPopup(int x, int y,int w, int h)
|
||||||
|
{
|
||||||
|
this->bounds.x = x;
|
||||||
|
this->bounds.y = y;
|
||||||
|
this->bounds.w = w;
|
||||||
|
this->bounds.h = h;
|
||||||
|
}
|
||||||
|
View* GUIContainerPopup::GetView()
|
||||||
|
{
|
||||||
|
return this->child;
|
||||||
|
}
|
||||||
|
GUIContainerPopup::GUIContainerPopup() : GUIPopup()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
GUIContainerPopup::GUIContainerPopup(SDL_Rect bounds) : GUIPopup(bounds)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
GUIContainerPopup::GUIContainerPopup(int x, int y,int w, int h) : GUIPopup(x,y,w,h)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void GUIContainerPopup::SetView(View* view, bool owns)
|
||||||
|
{
|
||||||
|
if(this->ownsChild && this->child != view)
|
||||||
|
delete this->child;
|
||||||
|
this->child = view;
|
||||||
|
this->ownsChild=owns;
|
||||||
|
this->AssignChildParentToThis(view);
|
||||||
|
}
|
||||||
|
GUIContainerPopup::~GUIContainerPopup()
|
||||||
|
{
|
||||||
|
if(this->ownsChild)
|
||||||
|
delete this->child;
|
||||||
|
}
|
||||||
|
GUIPopup::~GUIPopup()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void GUIPopup::Close()
|
||||||
|
{
|
||||||
|
|
||||||
|
this->closed=true;
|
||||||
|
}
|
||||||
|
bool GUIPopup::IsClosed()
|
||||||
|
{
|
||||||
|
return this->closed;
|
||||||
|
}
|
||||||
|
|
||||||
|
void GUIPopup::OnDraw(SDL_Renderer* renderer, SDL_Rect& r)
|
||||||
|
{
|
||||||
|
auto win = this->GetWindow();
|
||||||
|
SDL_SetRenderDrawColor(renderer,win->palette.background.r,win->palette.background.g,win->palette.background.b,win->palette.background.a);
|
||||||
|
SDL_RenderFillRect(renderer,&r);
|
||||||
|
auto view = GetView();
|
||||||
|
if(view != nullptr)
|
||||||
|
CallOnDraw(view,renderer,r);
|
||||||
|
}
|
||||||
|
bool GUIPopup::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& myVisibleBounds)
|
||||||
|
{
|
||||||
|
auto view = GetView();
|
||||||
|
if(view != nullptr)
|
||||||
|
{
|
||||||
|
if(CallOnEvent(view,event,myBounds,myVisibleBounds)) return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return View::OnEvent(event,myBounds,myVisibleBounds);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool GUIPopup::IsActive()
|
||||||
|
{
|
||||||
|
auto win = this->GetWindow();
|
||||||
|
if(win == nullptr) return false;
|
||||||
|
if(win->popups.empty()) return false;
|
||||||
|
|
||||||
|
return win->popups.back() == this;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -9,6 +9,12 @@
|
|||||||
#include "TessesFramework/SDL2/Views/AbsoluteView.hpp"
|
#include "TessesFramework/SDL2/Views/AbsoluteView.hpp"
|
||||||
#include "TessesFramework/SDL2/Views/EditTextView.hpp"
|
#include "TessesFramework/SDL2/Views/EditTextView.hpp"
|
||||||
#include "TessesFramework/SDL2/Views/PictureView.hpp"
|
#include "TessesFramework/SDL2/Views/PictureView.hpp"
|
||||||
|
#include "TessesFramework/SDL2/Views/ScrollableTextListView.hpp"
|
||||||
|
#include "TessesFramework/SDL2/Views/HScrollView.hpp"
|
||||||
|
#include "TessesFramework/SDL2/Views/VScrollView.hpp"
|
||||||
|
#include "TessesFramework/SDL2/Views/HStackView.hpp"
|
||||||
|
#include "TessesFramework/SDL2/Views/VStackView.hpp"
|
||||||
|
#include "TessesFramework/SDL2/Views/DropDownView.hpp"
|
||||||
#include "TessesFramework/SDL2/ParseColor.hpp"
|
#include "TessesFramework/SDL2/ParseColor.hpp"
|
||||||
|
|
||||||
#if defined(__SWITCH__)
|
#if defined(__SWITCH__)
|
||||||
@ -19,11 +25,23 @@ extern "C" {
|
|||||||
|
|
||||||
namespace Tesses::Framework::SDL2
|
namespace Tesses::Framework::SDL2
|
||||||
{
|
{
|
||||||
|
GUIWindow::operator bool()
|
||||||
|
{
|
||||||
|
if(this == nullptr) return false;
|
||||||
|
for(auto item : gui.windows)
|
||||||
|
if(item == this) return true;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
void GUIWindow::MakeActive(View* view)
|
void GUIWindow::MakeActive(View* view)
|
||||||
{
|
{
|
||||||
if(!view->GetViewFlag(VIEWFLAG_TABSTOP)) return;
|
if(!view->GetViewFlag(VIEWFLAG_TABSTOP)) return;
|
||||||
if(view->GetViewFlag(VIEWFLAG_ISACTIVE)) return;
|
if(view->GetViewFlag(VIEWFLAG_ISACTIVE)) return;
|
||||||
|
if(this->popups.empty())
|
||||||
DeactivateAll(this);
|
DeactivateAll(this);
|
||||||
|
else
|
||||||
|
{
|
||||||
|
DeactivateAll(this->popups.back());
|
||||||
|
}
|
||||||
view->SetViewFlag(VIEWFLAG_ISACTIVE,true);
|
view->SetViewFlag(VIEWFLAG_ISACTIVE,true);
|
||||||
}
|
}
|
||||||
void GUIWindow::DeactivateAll(View* view)
|
void GUIWindow::DeactivateAll(View* view)
|
||||||
@ -123,6 +141,7 @@ namespace Tesses::Framework::SDL2
|
|||||||
}
|
}
|
||||||
void GUIWindow::Event(SDL_Event& event)
|
void GUIWindow::Event(SDL_Event& event)
|
||||||
{
|
{
|
||||||
|
|
||||||
int w,h;
|
int w,h;
|
||||||
SDL_GetWindowSize(window,&w,&h);
|
SDL_GetWindowSize(window,&w,&h);
|
||||||
SDL_Rect r={.x=0,.y=0,.w=w,.h=h};
|
SDL_Rect r={.x=0,.y=0,.w=w,.h=h};
|
||||||
@ -135,6 +154,8 @@ namespace Tesses::Framework::SDL2
|
|||||||
SDL_RenderClear(renderer);
|
SDL_RenderClear(renderer);
|
||||||
if(this->child != nullptr)
|
if(this->child != nullptr)
|
||||||
this->child->OnDraw(renderer,r);
|
this->child->OnDraw(renderer,r);
|
||||||
|
for(auto popup : this->popups)
|
||||||
|
popup->OnDraw(renderer,popup->bounds);
|
||||||
SDL_RenderPresent(renderer);
|
SDL_RenderPresent(renderer);
|
||||||
}
|
}
|
||||||
bool GUIWindow::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& myVisibleBounds)
|
bool GUIWindow::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& myVisibleBounds)
|
||||||
@ -145,11 +166,75 @@ namespace Tesses::Framework::SDL2
|
|||||||
GUISDLEventEventArgs sdle;
|
GUISDLEventEventArgs sdle;
|
||||||
sdle.event = event;
|
sdle.event = event;
|
||||||
this->SDLEvent.Invoke(this,sdle);
|
this->SDLEvent.Invoke(this,sdle);
|
||||||
TabNext();
|
if(this->popups.empty())
|
||||||
|
TabNext();
|
||||||
|
else
|
||||||
|
{
|
||||||
|
TabNextResult nr=TabNextResult::KeepGoing;
|
||||||
|
TabNext(this->popups.back(),nr);
|
||||||
|
if(nr != TabNextResult::Done)
|
||||||
|
{
|
||||||
|
nr = TabNextResult::TabNext;
|
||||||
|
TabNext(this->popups.back(),nr);
|
||||||
|
}
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if(this->child != nullptr) { GUISDLEventEventArgs sdle;
|
if(this->child != nullptr) {
|
||||||
sdle.event = event; this->SDLEvent.Invoke(this,sdle); return this->child->OnEvent(event,myBounds,myVisibleBounds);}
|
GUISDLEventEventArgs sdle;
|
||||||
|
sdle.event = event; this->SDLEvent.Invoke(this,sdle);
|
||||||
|
retry:
|
||||||
|
if(this->popups.empty())
|
||||||
|
return this->child->OnEvent(event,myBounds,myVisibleBounds);
|
||||||
|
else {
|
||||||
|
if(event.type == SDL_MOUSEBUTTONDOWN)
|
||||||
|
{
|
||||||
|
auto popup = this->popups.back();
|
||||||
|
if(event.button.x >= popup->bounds.x && event.button.x < popup->bounds.x+popup->bounds.w && event.button.y >= popup->bounds.y && event.button.y < popup->bounds.y+popup->bounds.h)
|
||||||
|
{
|
||||||
|
return popup->OnEvent(event,popup->bounds,popup->bounds);
|
||||||
|
}
|
||||||
|
else if(popup->closeIfClickOutside) {
|
||||||
|
popup->closed=true;
|
||||||
|
this->popups.pop_back();
|
||||||
|
goto retry;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
auto popup = this->popups.back();
|
||||||
|
return popup->OnEvent(event,popup->bounds,popup->bounds);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
retry2:
|
||||||
|
if(!this->popups.empty())
|
||||||
|
{
|
||||||
|
|
||||||
|
if(event.type == SDL_MOUSEBUTTONDOWN)
|
||||||
|
{
|
||||||
|
auto popup = this->popups.back();
|
||||||
|
if(event.button.x >= popup->bounds.x && event.button.x < popup->bounds.x+popup->bounds.w && event.button.y >= popup->bounds.y && event.button.y < popup->bounds.y+popup->bounds.h)
|
||||||
|
{
|
||||||
|
return popup->OnEvent(event,popup->bounds,popup->bounds);
|
||||||
|
}
|
||||||
|
else if(popup->closeIfClickOutside)
|
||||||
|
{
|
||||||
|
popup->closed=true;
|
||||||
|
this->popups.pop_back();
|
||||||
|
goto retry2;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
auto popup = this->popups.back();
|
||||||
|
return popup->OnEvent(event,popup->bounds,popup->bounds);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
return View::OnEvent(event,myBounds,myVisibleBounds);
|
return View::OnEvent(event,myBounds,myVisibleBounds);
|
||||||
}
|
}
|
||||||
GUIWindow::GUIWindow(std::string title, int w, int h, Uint32 flags, const GUIPalette& palette) : ContainerView(title)
|
GUIWindow::GUIWindow(std::string title, int w, int h, Uint32 flags, const GUIPalette& palette) : ContainerView(title)
|
||||||
@ -245,6 +330,36 @@ namespace Tesses::Framework::SDL2
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void GUIWindow::ShowPopup(GUIPopup* popup)
|
||||||
|
{
|
||||||
|
popup->closed=false;
|
||||||
|
bool has = false;
|
||||||
|
for(auto item : this->popups)
|
||||||
|
if(item == popup) { has=true; break;}
|
||||||
|
if(!has)
|
||||||
|
this->popups.push_back(popup);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
AssignChildParentToThis(popup);
|
||||||
|
|
||||||
|
auto v = popup->GetView();
|
||||||
|
if(v != nullptr) this->MakeActive(v);
|
||||||
|
|
||||||
|
while(!popup->IsClosed() && TF_IsRunning())
|
||||||
|
{
|
||||||
|
TF_RunEventLoopItteration();
|
||||||
|
}
|
||||||
|
if(!this->popups.empty() && this->popups.back() == popup)
|
||||||
|
this->popups.pop_back();
|
||||||
|
popup->closed=true;
|
||||||
|
}
|
||||||
|
void GUIWindow::ShowPopup(GUIPopup& popup)
|
||||||
|
{
|
||||||
|
ShowPopup(&popup);
|
||||||
|
}
|
||||||
|
|
||||||
void GUIWindow::SetView(Tesses::Framework::Serialization::Json::JToken item)
|
void GUIWindow::SetView(Tesses::Framework::Serialization::Json::JToken item)
|
||||||
{
|
{
|
||||||
Tesses::Framework::Serialization::Json::JObject dict;
|
Tesses::Framework::Serialization::Json::JObject dict;
|
||||||
@ -288,13 +403,13 @@ namespace Tesses::Framework::SDL2
|
|||||||
if(pal0.TryGetValueAsType("Background",_str))
|
if(pal0.TryGetValueAsType("Background",_str))
|
||||||
TryParseSDLColor(_str,pal.background);
|
TryParseSDLColor(_str,pal.background);
|
||||||
if(pal0.TryGetValueAsType("Border",_str))
|
if(pal0.TryGetValueAsType("Border",_str))
|
||||||
TryParseSDLColor(_str,pal.border_color);
|
TryParseSDLColor(_str,pal.borderColor);
|
||||||
if(pal0.TryGetValueAsType("BorderActive",_str))
|
if(pal0.TryGetValueAsType("BorderActive",_str))
|
||||||
TryParseSDLColor(_str,pal.border_active);
|
TryParseSDLColor(_str,pal.borderActive);
|
||||||
if(pal0.TryGetValueAsType("BorderHover",_str))
|
if(pal0.TryGetValueAsType("BorderHover",_str))
|
||||||
TryParseSDLColor(_str,pal.border_hover);
|
TryParseSDLColor(_str,pal.borderHover);
|
||||||
if(pal0.TryGetValueAsType("BorderHoverActive",_str))
|
if(pal0.TryGetValueAsType("BorderHoverActive",_str))
|
||||||
TryParseSDLColor(_str,pal.border_hover_active);
|
TryParseSDLColor(_str,pal.borderHoverActive);
|
||||||
this->SetPalette(pal);
|
this->SetPalette(pal);
|
||||||
}
|
}
|
||||||
if(dict.TryGetValueAsType("Title",title) || dict.TryGetValueAsType("Text",title))
|
if(dict.TryGetValueAsType("Title",title) || dict.TryGetValueAsType("Text",title))
|
||||||
@ -312,7 +427,18 @@ namespace Tesses::Framework::SDL2
|
|||||||
return this->renderer;
|
return this->renderer;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static int szStr2size(std::string sz)
|
||||||
|
{
|
||||||
|
if(sz.empty()) return GUI_MIN;
|
||||||
|
if(sz == "min") return GUI_MIN;
|
||||||
|
if(sz == "*") return GUI_EXPAND;
|
||||||
|
if(sz[0] == '*') {
|
||||||
|
return GUI_EXPAND_N(std::stoi(sz.substr(1)));
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return std::stoi(sz);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
View* GUIWindow::CreateViewFromJson(Tesses::Framework::Serialization::Json::JObject json)
|
View* GUIWindow::CreateViewFromJson(Tesses::Framework::Serialization::Json::JObject json)
|
||||||
{
|
{
|
||||||
@ -382,6 +508,33 @@ namespace Tesses::Framework::SDL2
|
|||||||
tlv->selected = (int)index;
|
tlv->selected = (int)index;
|
||||||
return tlv;
|
return tlv;
|
||||||
}
|
}
|
||||||
|
else if(type == "ScrollableTextListView")
|
||||||
|
{
|
||||||
|
std::vector<std::string> items;
|
||||||
|
Tesses::Framework::Serialization::Json::JArray arr;
|
||||||
|
if(json.TryGetValueAsType("Items",arr))
|
||||||
|
{
|
||||||
|
std::string str;
|
||||||
|
for(auto item : arr)
|
||||||
|
{
|
||||||
|
if(Tesses::Framework::Serialization::Json::TryGetJToken(item,str)) items.push_back(str);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int64_t index=-1;
|
||||||
|
int64_t first=0;
|
||||||
|
json.TryGetValueAsType("SelectedIndex",index);
|
||||||
|
json.TryGetValueAsType("FirstIndex",first);
|
||||||
|
|
||||||
|
auto tlv = new Views::ScrollableTextListView();
|
||||||
|
|
||||||
|
tlv->SetViewFlag(VIEWFLAG_ISACTIVE,active);
|
||||||
|
tlv->SetId(id);
|
||||||
|
tlv->items = items;
|
||||||
|
tlv->firstIndex = (size_t)first;
|
||||||
|
tlv->selected = (int)index;
|
||||||
|
return tlv;
|
||||||
|
}
|
||||||
|
|
||||||
else if(type == "AbsoluteView")
|
else if(type == "AbsoluteView")
|
||||||
{
|
{
|
||||||
auto av = new Views::AbsoluteView();
|
auto av = new Views::AbsoluteView();
|
||||||
@ -432,6 +585,119 @@ namespace Tesses::Framework::SDL2
|
|||||||
pv->SetId(id);
|
pv->SetId(id);
|
||||||
return pv;
|
return pv;
|
||||||
}
|
}
|
||||||
|
else if(type == "DropDownView")
|
||||||
|
{
|
||||||
|
std::vector<std::string> items;
|
||||||
|
Tesses::Framework::Serialization::Json::JArray arr;
|
||||||
|
if(json.TryGetValueAsType("Items",arr))
|
||||||
|
{
|
||||||
|
std::string str;
|
||||||
|
for(auto item : arr)
|
||||||
|
{
|
||||||
|
if(Tesses::Framework::Serialization::Json::TryGetJToken(item,str)) items.push_back(str);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
int64_t index=-1;
|
||||||
|
int64_t first=0;
|
||||||
|
json.TryGetValueAsType("SelectedIndex",index);
|
||||||
|
|
||||||
|
auto tlv = new Views::DropDownView();
|
||||||
|
|
||||||
|
tlv->SetViewFlag(VIEWFLAG_ISACTIVE,active);
|
||||||
|
tlv->SetId(id);
|
||||||
|
tlv->GetItems() = items;
|
||||||
|
|
||||||
|
tlv->SetIndex((int)index);
|
||||||
|
return tlv;
|
||||||
|
}
|
||||||
|
else if(type == "VScrollView")
|
||||||
|
{
|
||||||
|
int64_t value=0;
|
||||||
|
int64_t min = 0;
|
||||||
|
int64_t max = 10;
|
||||||
|
json.TryGetValueAsType("Value",value);
|
||||||
|
|
||||||
|
json.TryGetValueAsType("Min",min);
|
||||||
|
|
||||||
|
json.TryGetValueAsType("Max",max);
|
||||||
|
auto vscroll=new Views::VScrollView();
|
||||||
|
vscroll->value = (uint64_t)value;
|
||||||
|
vscroll->min = (uint64_t)min;
|
||||||
|
vscroll->max = (uint64_t)max;
|
||||||
|
vscroll->SetId(id);
|
||||||
|
return vscroll;
|
||||||
|
}
|
||||||
|
else if(type == "HScrollView")
|
||||||
|
{
|
||||||
|
int64_t value=0;
|
||||||
|
int64_t min = 0;
|
||||||
|
int64_t max = 10;
|
||||||
|
json.TryGetValueAsType("Value",value);
|
||||||
|
|
||||||
|
json.TryGetValueAsType("Min",min);
|
||||||
|
|
||||||
|
json.TryGetValueAsType("Max",max);
|
||||||
|
auto hscroll=new Views::VScrollView();
|
||||||
|
hscroll->value = (uint64_t)value;
|
||||||
|
hscroll->min = (uint64_t)min;
|
||||||
|
hscroll->max = (uint64_t)max;
|
||||||
|
hscroll->SetId(id);
|
||||||
|
return hscroll;
|
||||||
|
}
|
||||||
|
else if(type == "VStackView")
|
||||||
|
{
|
||||||
|
auto sv = new Views::VStackView();
|
||||||
|
sv->SetId(id);
|
||||||
|
Tesses::Framework::Serialization::Json::JArray arr;
|
||||||
|
if(json.TryGetValueAsType("Items",arr))
|
||||||
|
{
|
||||||
|
for(auto item : arr)
|
||||||
|
{
|
||||||
|
Tesses::Framework::Serialization::Json::JObject dict;
|
||||||
|
if(Tesses::Framework::Serialization::Json::TryGetJToken(item,dict))
|
||||||
|
{
|
||||||
|
std::string n="min";
|
||||||
|
|
||||||
|
dict.TryGetValueAsType("Size",n);
|
||||||
|
|
||||||
|
|
||||||
|
auto myO = CreateViewFromJson(dict);
|
||||||
|
if(myO != nullptr)
|
||||||
|
{
|
||||||
|
sv->Add(szStr2size(n),myO);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return sv;
|
||||||
|
}
|
||||||
|
else if(type == "HStackView")
|
||||||
|
{
|
||||||
|
auto sv = new Views::HStackView();
|
||||||
|
sv->SetId(id);
|
||||||
|
Tesses::Framework::Serialization::Json::JArray arr;
|
||||||
|
if(json.TryGetValueAsType("Items",arr))
|
||||||
|
{
|
||||||
|
for(auto item : arr)
|
||||||
|
{
|
||||||
|
Tesses::Framework::Serialization::Json::JObject dict;
|
||||||
|
if(Tesses::Framework::Serialization::Json::TryGetJToken(item,dict))
|
||||||
|
{
|
||||||
|
std::string n="min";
|
||||||
|
|
||||||
|
dict.TryGetValueAsType("Size",n);
|
||||||
|
|
||||||
|
|
||||||
|
auto myO = CreateViewFromJson(dict);
|
||||||
|
if(myO != nullptr)
|
||||||
|
{
|
||||||
|
sv->Add(szStr2size(n),myO);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return sv;
|
||||||
|
}
|
||||||
else {
|
else {
|
||||||
GUIJsonViewNotFoundEventArgs e;
|
GUIJsonViewNotFoundEventArgs e;
|
||||||
e.destView == nullptr;
|
e.destView == nullptr;
|
||||||
|
|||||||
@ -98,8 +98,8 @@ namespace Tesses::Framework::SDL2
|
|||||||
{
|
{
|
||||||
GUIMouseButtonEventArgs cea;
|
GUIMouseButtonEventArgs cea;
|
||||||
cea.button = (int)event.button.button;
|
cea.button = (int)event.button.button;
|
||||||
cea.x = event.button.x - myVisibleBounds.x;
|
cea.x = event.button.x - myBounds.x;
|
||||||
cea.y = event.button.y - myVisibleBounds.y;
|
cea.y = event.button.y - myBounds.y;
|
||||||
cea.which = event.button.which;
|
cea.which = event.button.which;
|
||||||
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,true);
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,true);
|
||||||
OnMouseDown(cea);
|
OnMouseDown(cea);
|
||||||
@ -112,8 +112,8 @@ namespace Tesses::Framework::SDL2
|
|||||||
{
|
{
|
||||||
GUIMouseButtonEventArgs cea;
|
GUIMouseButtonEventArgs cea;
|
||||||
cea.button = (int)event.button.button;
|
cea.button = (int)event.button.button;
|
||||||
cea.x = event.button.x - myVisibleBounds.x;
|
cea.x = event.button.x - myBounds.x;
|
||||||
cea.y = event.button.y - myVisibleBounds.y;
|
cea.y = event.button.y - myBounds.y;
|
||||||
cea.which = event.button.which;
|
cea.which = event.button.which;
|
||||||
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,false);
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,false);
|
||||||
OnMouseUp(cea);
|
OnMouseUp(cea);
|
||||||
|
|||||||
@ -10,6 +10,22 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
ButtonView::ButtonView(std::string text) : View(text)
|
ButtonView::ButtonView(std::string text) : View(text)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
std::pair<int,int> ButtonView::PreferedMinSize()
|
||||||
|
{
|
||||||
|
int w=-2;
|
||||||
|
int h=-2;
|
||||||
|
|
||||||
|
auto win = GetWindow();
|
||||||
|
if(win != nullptr)
|
||||||
|
{
|
||||||
|
win->normal_font->CalculateSize(text,w,h);
|
||||||
|
|
||||||
|
w += win->palette.borderSize*3;
|
||||||
|
|
||||||
|
h += win->palette.borderSize*3;
|
||||||
|
}
|
||||||
|
return std::pair<int,int>(w,h);
|
||||||
}
|
}
|
||||||
bool ButtonView::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& myVisibleBounds)
|
bool ButtonView::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& myVisibleBounds)
|
||||||
{
|
{
|
||||||
@ -69,7 +85,7 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
SDL_SetRenderDrawColor(renderer,color.r,color.g,color.b,color.a);
|
SDL_SetRenderDrawColor(renderer,color.r,color.g,color.b,color.a);
|
||||||
|
|
||||||
SDL_Rect r2={.x=r.x,.y=r.y,.w=r.w,.h=r.h};
|
SDL_Rect r2={.x=r.x,.y=r.y,.w=r.w,.h=r.h};
|
||||||
for(size_t i=0;i < 4; i++)
|
for(size_t i=0;i < win->palette.borderSize; i++)
|
||||||
{
|
{
|
||||||
SDL_RenderDrawRect(renderer,&r2);
|
SDL_RenderDrawRect(renderer,&r2);
|
||||||
r2.x++;
|
r2.x++;
|
||||||
|
|||||||
@ -21,7 +21,7 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
|
|
||||||
//we only need the y
|
//we only need the y
|
||||||
|
|
||||||
int x = r.x+checkSz+8;
|
int x = r.x+checkSz+(win->palette.borderSize*2);
|
||||||
int y = r.y+((r.h/2)-(textH/2));
|
int y = r.y+((r.h/2)-(textH/2));
|
||||||
|
|
||||||
win->normal_font->Render(renderer,x,y,text,win->palette.accent);
|
win->normal_font->Render(renderer,x,y,text,win->palette.accent);
|
||||||
@ -34,15 +34,15 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
|
|
||||||
//x=0,y=0.5, x=0.5, y=1
|
//x=0,y=0.5, x=0.5, y=1
|
||||||
|
|
||||||
int x1=checkBoxRect.x+4;
|
int x1=checkBoxRect.x+win->palette.borderSize;
|
||||||
int y1=checkBoxRect.y+4+((checkSz-8)/2);
|
int y1=checkBoxRect.y+win->palette.borderSize+((checkSz-(win->palette.borderSize*2))/2);
|
||||||
int x2=checkBoxRect.x+4+((checkSz-8)/2);
|
int x2=checkBoxRect.x+win->palette.borderSize+((checkSz-(win->palette.borderSize*2))/2);
|
||||||
int y2=checkBoxRect.y+4+(checkSz-8);
|
int y2=checkBoxRect.y+win->palette.borderSize+(checkSz-(win->palette.borderSize*8));
|
||||||
|
|
||||||
int x3=checkBoxRect.x+4+(checkSz-8);
|
int x3=checkBoxRect.x+win->palette.borderSize+(checkSz-(win->palette.borderSize*2));
|
||||||
int y3=checkBoxRect.y+4;
|
int y3=checkBoxRect.y+win->palette.borderSize;
|
||||||
|
|
||||||
for(int i = 0; i < 4; i++)
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
{
|
{
|
||||||
SDL_RenderDrawLine(renderer,x1,y1-i,x2,y2-i);
|
SDL_RenderDrawLine(renderer,x1,y1-i,x2,y2-i);
|
||||||
SDL_RenderDrawLine(renderer,x2-i,y2,x3-i,y3);
|
SDL_RenderDrawLine(renderer,x2-i,y2,x3-i,y3);
|
||||||
|
|||||||
113
src/SDL2/Views/DropDownView.cpp
Normal file
113
src/SDL2/Views/DropDownView.cpp
Normal file
@ -0,0 +1,113 @@
|
|||||||
|
|
||||||
|
#include "TessesFramework/SDL2/Views/DropDownView.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views {
|
||||||
|
|
||||||
|
void DropDownView::OnDraw(SDL_Renderer* renderer, SDL_Rect& r)
|
||||||
|
{
|
||||||
|
std::string text = this->text;
|
||||||
|
if(this->listView.selected > -1 && this->listView.selected < this->listView.items.size())
|
||||||
|
{
|
||||||
|
text = this->listView.items[this->listView.selected];
|
||||||
|
}
|
||||||
|
auto win = this->GetWindow();
|
||||||
|
|
||||||
|
int textW;
|
||||||
|
int textH;
|
||||||
|
win->normal_font->CalculateSize(text,textW,textH);
|
||||||
|
|
||||||
|
int x=win->palette.borderSize*2;
|
||||||
|
int y=(r.h/2)-(textH/2);
|
||||||
|
x+=r.x;
|
||||||
|
y+=r.y;
|
||||||
|
|
||||||
|
auto isHovering = this->GetViewFlag(VIEWFLAG_HOVER_STATE);
|
||||||
|
auto isActive = this->GetViewFlag(VIEWFLAG_ISACTIVE);
|
||||||
|
auto isMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE);
|
||||||
|
|
||||||
|
SDL_Color& color = win->palette.GetBorderColor(isHovering,isActive,isMouseDown);
|
||||||
|
|
||||||
|
win->normal_font->Render(renderer,x,y,text,win->palette.accent);
|
||||||
|
SDL_SetRenderDrawColor(renderer,color.r,color.g,color.b,color.a);
|
||||||
|
|
||||||
|
SDL_Rect r2={.x=r.x,.y=r.y,.w=r.w,.h=r.h};
|
||||||
|
for(size_t i=0;i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawRect(renderer,&r2);
|
||||||
|
r2.x++;
|
||||||
|
r2.y++;
|
||||||
|
r2.w-=2;
|
||||||
|
r2.h-=2;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
bool DropDownView::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds)
|
||||||
|
{
|
||||||
|
auto win = this->GetWindow();
|
||||||
|
if(event.type == SDL_MOUSEBUTTONUP)
|
||||||
|
{
|
||||||
|
if(event.button.x >= visibleBounds.x && event.button.x < visibleBounds.x+visibleBounds.w && event.button.y >= visibleBounds.y && event.button.y < visibleBounds.y+visibleBounds.h)
|
||||||
|
{
|
||||||
|
win->MakeActive(this);
|
||||||
|
this->popup.bounds.x = myBounds.x;
|
||||||
|
this->popup.bounds.y = myBounds.y+myBounds.h;
|
||||||
|
this->popup.bounds.w = myBounds.w;
|
||||||
|
this->popup.bounds.h = 150;
|
||||||
|
auto pu = &this->popup;
|
||||||
|
if(!this->hasSet) {
|
||||||
|
|
||||||
|
this->listView.ValueChanged += std::make_shared<FunctionalEvent<View*,GUIEventArgs&>>([pu](View* view,GUIEventArgs& args)->void {
|
||||||
|
pu->Close();
|
||||||
|
});
|
||||||
|
|
||||||
|
this->popup.SetView(&this->listView,false);
|
||||||
|
this->hasSet=true;
|
||||||
|
}
|
||||||
|
win->ShowPopup(pu);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if(event.type == SDL_KEYDOWN)
|
||||||
|
{
|
||||||
|
switch(event.key.keysym.sym)
|
||||||
|
{
|
||||||
|
case SDLK_UP:
|
||||||
|
{
|
||||||
|
this->listView.selected--;
|
||||||
|
if(this->listView.selected < 0 || this->listView.selected >= this->listView.items.size())
|
||||||
|
{
|
||||||
|
this->listView.selected = (int)(this->listView.items.size()-1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SDLK_DOWN:
|
||||||
|
{
|
||||||
|
this->listView.selected++;
|
||||||
|
if(this->listView.selected < -1 || this->listView.selected >= this->listView.items.size())
|
||||||
|
{
|
||||||
|
this->listView.selected=0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
DropDownView::DropDownView() : View("--PLEASE SELECT ONE--")
|
||||||
|
{
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
std::vector<std::string>& DropDownView::GetItems()
|
||||||
|
{
|
||||||
|
return this->listView.items;
|
||||||
|
}
|
||||||
|
void DropDownView::SetIndex(int index)
|
||||||
|
{
|
||||||
|
this->listView.selected = index;
|
||||||
|
}
|
||||||
|
int DropDownView::GetIndex()
|
||||||
|
{
|
||||||
|
return this->listView.selected;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@ -55,13 +55,13 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
}
|
}
|
||||||
std::pair<int,int> EditTextView::PreferedMinSize()
|
std::pair<int,int> EditTextView::PreferedMinSize()
|
||||||
{
|
{
|
||||||
int x=-2;
|
int x=-1;
|
||||||
int y=-2;
|
int y=-1;
|
||||||
auto win = this->GetWindow();
|
auto win = this->GetWindow();
|
||||||
if(win != nullptr)
|
if(win != nullptr)
|
||||||
{
|
{
|
||||||
x=-1;
|
x=-1;
|
||||||
y=win->monospaced_font->MaxHeight()+16;
|
y=win->monospaced_font->MaxHeight()+(win->palette.borderSize*4);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -297,13 +297,13 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
int textW=win->monospaced_font->MaxWidth()+2;
|
int textW=win->monospaced_font->MaxWidth()+2;
|
||||||
int textH=win->monospaced_font->MaxHeight();
|
int textH=win->monospaced_font->MaxHeight();
|
||||||
|
|
||||||
int noChars = (r.w-16) / textW;
|
int noChars = (r.w-(win->palette.borderSize*4)) / textW;
|
||||||
|
|
||||||
|
|
||||||
int x=0;
|
int x=0;
|
||||||
int y=(r.h/2)-((textH+16)/2);
|
int y=(r.h/2)-((textH+(win->palette.borderSize*4))/2);
|
||||||
x+=r.x+8;
|
x+=r.x+(win->palette.borderSize*2);
|
||||||
y+=r.y+8;
|
y+=r.y+(win->palette.borderSize*2);
|
||||||
|
|
||||||
auto isHovering = this->GetViewFlag(VIEWFLAG_HOVER_STATE);
|
auto isHovering = this->GetViewFlag(VIEWFLAG_HOVER_STATE);
|
||||||
auto isActive = this->GetViewFlag(VIEWFLAG_ISACTIVE);
|
auto isActive = this->GetViewFlag(VIEWFLAG_ISACTIVE);
|
||||||
@ -367,8 +367,8 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
|
|
||||||
SDL_SetRenderDrawColor(renderer,color.r,color.g,color.b,color.a);
|
SDL_SetRenderDrawColor(renderer,color.r,color.g,color.b,color.a);
|
||||||
|
|
||||||
SDL_Rect r2={.x=r.x,.y=y-4,.w=r.w,.h=textH+16};
|
SDL_Rect r2={.x=r.x,.y=y-(win->palette.borderSize*2),.w=r.w,.h=textH+16};
|
||||||
for(size_t i=0;i < 4; i++)
|
for(size_t i=0;i < win->palette.borderSize; i++)
|
||||||
{
|
{
|
||||||
SDL_RenderDrawRect(renderer,&r2);
|
SDL_RenderDrawRect(renderer,&r2);
|
||||||
r2.x++;
|
r2.x++;
|
||||||
|
|||||||
329
src/SDL2/Views/HScrollView.cpp
Normal file
329
src/SDL2/Views/HScrollView.cpp
Normal file
@ -0,0 +1,329 @@
|
|||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
|
||||||
|
#include "TessesFramework/SDL2/Views/HScrollView.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
std::pair<int,int> HScrollView::PreferedMinSize()
|
||||||
|
{
|
||||||
|
return std::pair<int,int>(-1,32);
|
||||||
|
}
|
||||||
|
void HScrollView::OnValueChanged(GUIEventArgs& e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
HScrollView::HScrollView() : HScrollView(0, 0, 100)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
HScrollView::HScrollView(uint64_t value, uint64_t min, uint64_t max,uint64_t step) : View()
|
||||||
|
{
|
||||||
|
this->value = value;
|
||||||
|
this->min = min;
|
||||||
|
this->max = max;
|
||||||
|
|
||||||
|
this->step=step;
|
||||||
|
}
|
||||||
|
void HScrollView::OnDraw(SDL_Renderer* renderer, SDL_Rect& r)
|
||||||
|
{
|
||||||
|
auto win = this->GetWindow();
|
||||||
|
auto leftIsHovering = this->GetViewFlag(VIEWFLAG_HOVER_B1STATE);
|
||||||
|
auto isActive = this->GetViewFlag(VIEWFLAG_ISACTIVE);
|
||||||
|
auto leftIsMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE);
|
||||||
|
|
||||||
|
auto middleIsHovering = this->GetViewFlag(VIEWFLAG_HOVER_STATE);
|
||||||
|
|
||||||
|
auto middleIsMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE);
|
||||||
|
|
||||||
|
|
||||||
|
auto rightIsHovering = this->GetViewFlag(VIEWFLAG_HOVER_B2STATE);
|
||||||
|
|
||||||
|
auto rightIsMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE);
|
||||||
|
|
||||||
|
SDL_Color& leftColor = win->palette.GetBorderColor(leftIsHovering,isActive,leftIsMouseDown);
|
||||||
|
SDL_Color& leftMiddleColor = win->palette.GetBorderColor(leftIsHovering||middleIsHovering,isActive,leftIsMouseDown||middleIsMouseDown);
|
||||||
|
SDL_Color& middleColor = win->palette.GetBorderColor(middleIsHovering,isActive,middleIsMouseDown);
|
||||||
|
SDL_Color& rightMiddleColor = win->palette.GetBorderColor(rightIsHovering||middleIsHovering,isActive,rightIsMouseDown||middleIsMouseDown);
|
||||||
|
SDL_Color& rightColor = win->palette.GetBorderColor(rightIsHovering,isActive,rightIsMouseDown);
|
||||||
|
|
||||||
|
SDL_SetRenderDrawColor(renderer,leftColor.r,leftColor.g,leftColor.b,leftColor.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,r.x+i,r.y,r.x+i,r.y+r.h); //horizontal
|
||||||
|
|
||||||
|
|
||||||
|
SDL_RenderDrawLine(renderer,r.x,r.y+i,r.x+32,r.y+i); //horizontal
|
||||||
|
|
||||||
|
SDL_RenderDrawLine(renderer,r.x,r.y+r.h-(1+i),r.x+32,r.y+r.h-(1+i)); //horizontal
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,leftMiddleColor.r,leftMiddleColor.g,leftMiddleColor.b,leftMiddleColor.a);
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,(r.x+32)-i,r.y,(r.x+32)-i,r.y+r.h); //horizontal
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,middleColor.r,middleColor.g,middleColor.b,middleColor.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,r.x+33,r.y+i,r.x+(r.w-33),r.y+i); //horizontal
|
||||||
|
SDL_RenderDrawLine(renderer,r.x+33,r.y+r.h-(1+i),r.x+(r.w-33),r.y+r.h-(1+i)); //horizontal
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,rightColor.r,rightColor.g,rightColor.b,rightColor.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,(r.x+r.w)-(i+1),r.y,(r.x+r.w)-(i+1),r.y+r.h); //horizontal
|
||||||
|
|
||||||
|
SDL_RenderDrawLine(renderer,r.x+(r.w-32),r.y+i,r.x+r.w,r.y+i); //horizontal
|
||||||
|
SDL_RenderDrawLine(renderer,r.x+(r.w-32),r.y+r.h-(1+i),r.x+r.w,r.y+r.h-(1+i)); //horizonal
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,rightMiddleColor.r,rightMiddleColor.g,rightMiddleColor.b,rightMiddleColor.a);
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,(r.x+(r.w-32))+i,r.y,(r.x+(r.w-32))+i,r.y+r.h); //horizontal
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
SDL_SetRenderDrawColor(renderer,win->palette.accent.r,win->palette.accent.g,win->palette.accent.b,win->palette.accent.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < 4; i++)
|
||||||
|
{
|
||||||
|
int y1 = 15;
|
||||||
|
int x1 = 8 + i;
|
||||||
|
|
||||||
|
int y2 = 9;
|
||||||
|
int x2 = 18 + i;
|
||||||
|
|
||||||
|
SDL_RenderDrawLine(renderer,x1+r.x,y1+r.y,x2+r.x,y2+r.y);
|
||||||
|
|
||||||
|
int y3 = 31-y1;
|
||||||
|
int y4 = 31-y2;
|
||||||
|
|
||||||
|
SDL_RenderDrawLine(renderer,x1+r.x,y3+r.y,x2+r.x,y4+r.y);
|
||||||
|
|
||||||
|
int x3 = 31-x1;
|
||||||
|
int x4 = 31-x2;
|
||||||
|
|
||||||
|
|
||||||
|
SDL_RenderDrawLine(renderer,x3+r.x+(r.w-32),y1+r.y,x4+r.x+(r.w-32),y2+r.y);
|
||||||
|
|
||||||
|
SDL_RenderDrawLine(renderer,x3+r.x+(r.w-32),y3+r.y,x4+r.x+(r.w-32),y4+r.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
uint64_t width = (uint64_t)r.w - 66;
|
||||||
|
uint64_t scrollSize = 4;
|
||||||
|
uint64_t dif = max-min;
|
||||||
|
if(dif > 0)
|
||||||
|
scrollSize = width / dif;
|
||||||
|
|
||||||
|
if(scrollSize < 4) scrollSize=4;
|
||||||
|
|
||||||
|
|
||||||
|
double scroll = 0;
|
||||||
|
if(dif > 0)
|
||||||
|
scroll = (double)(value-min) / (double)dif;
|
||||||
|
|
||||||
|
uint64_t scrollX = scroll * (width-scrollSize);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
if(scrollX > width-scrollSize) scrollX = width-scrollSize;
|
||||||
|
SDL_Rect r2={.x=(int)scrollX+r.x+32,.y=r.y+win->palette.borderSize,.w=(int)scrollSize,.h = r.h-(win->palette.borderSize*2)};
|
||||||
|
SDL_RenderFillRect(renderer,&r2);
|
||||||
|
}
|
||||||
|
bool HScrollView::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds)
|
||||||
|
{
|
||||||
|
if(event.type == SDL_MOUSEMOTION)
|
||||||
|
{
|
||||||
|
bool inside = event.motion.x >= visibleBounds.x && event.motion.x < visibleBounds.x+visibleBounds.w && event.motion.y >= visibleBounds.y && event.motion.y < visibleBounds.y+visibleBounds.h;
|
||||||
|
bool hoverFlag = this->GetViewFlag(VIEWFLAG_HOVER_STATE) || this->GetViewFlag(VIEWFLAG_HOVER_B1STATE) || this->GetViewFlag(VIEWFLAG_HOVER_B2STATE);
|
||||||
|
if(inside && !hoverFlag)
|
||||||
|
{
|
||||||
|
int x = event.motion.x - myBounds.x;
|
||||||
|
if(x <= 32)
|
||||||
|
{
|
||||||
|
//up btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else if(x >= myBounds.w-32)
|
||||||
|
{
|
||||||
|
//down btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,true);
|
||||||
|
}
|
||||||
|
|
||||||
|
GUIEventArgs e;
|
||||||
|
this->OnEnter(e);
|
||||||
|
this->Enter.Invoke(this,e);
|
||||||
|
}
|
||||||
|
else if(!inside && hoverFlag)
|
||||||
|
{
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
GUIEventArgs e;
|
||||||
|
this->OnLeave(e);
|
||||||
|
this->Leave.Invoke(this,e);
|
||||||
|
} else if(inside) {
|
||||||
|
int x = event.motion.x - myBounds.x;
|
||||||
|
if(x <= 32)
|
||||||
|
{
|
||||||
|
//up btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else if(x >= myBounds.w-32)
|
||||||
|
{
|
||||||
|
//down btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,true);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE))
|
||||||
|
{
|
||||||
|
int x = event.motion.x - myBounds.x;
|
||||||
|
if(x <= 32)
|
||||||
|
{
|
||||||
|
value = min;
|
||||||
|
}
|
||||||
|
else if(x >= myBounds.w-32)
|
||||||
|
{
|
||||||
|
value=max;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
uint64_t width = (uint64_t)myBounds.w - 66;
|
||||||
|
uint64_t x2 = x-33;
|
||||||
|
|
||||||
|
double off = (double)x2 / (double)width;
|
||||||
|
|
||||||
|
value = round((max-min)*off)+min;
|
||||||
|
GUIEventArgs cea2;
|
||||||
|
this->ValueChanged.Invoke(this,cea2);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if(event.type == SDL_MOUSEBUTTONDOWN)
|
||||||
|
{
|
||||||
|
if(event.button.x >= visibleBounds.x && event.button.x < visibleBounds.x+visibleBounds.w && event.button.y >= visibleBounds.y && event.button.y < visibleBounds.y+visibleBounds.h)
|
||||||
|
{
|
||||||
|
GUIMouseButtonEventArgs cea;
|
||||||
|
cea.button = (int)event.button.button;
|
||||||
|
cea.x = event.button.x - myBounds.x;
|
||||||
|
cea.y = event.button.y - myBounds.y;
|
||||||
|
cea.which = event.button.which;
|
||||||
|
if(cea.x <= 32)
|
||||||
|
{
|
||||||
|
//up btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE,true);
|
||||||
|
}
|
||||||
|
else if(cea.x >= myBounds.w-32)
|
||||||
|
{
|
||||||
|
//down btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE,true);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,true);
|
||||||
|
|
||||||
|
uint64_t width = (uint64_t)myBounds.w - 66;
|
||||||
|
uint64_t x2 = cea.x-33;
|
||||||
|
|
||||||
|
double off = (double)x2 / (double)width;
|
||||||
|
|
||||||
|
value = round((max-min)*off)+min;
|
||||||
|
GUIEventArgs cea2;
|
||||||
|
this->ValueChanged.Invoke(this,cea2);
|
||||||
|
}
|
||||||
|
OnMouseDown(cea);
|
||||||
|
this->MouseDown.Invoke(this,cea);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if(event.type == SDL_MOUSEBUTTONUP)
|
||||||
|
{
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE))
|
||||||
|
{
|
||||||
|
GUIMouseButtonEventArgs cea;
|
||||||
|
cea.button = (int)event.button.button;
|
||||||
|
cea.x = event.button.x - myBounds.x;
|
||||||
|
cea.y = event.button.y - myBounds.y;
|
||||||
|
cea.which = event.button.which;
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,false);
|
||||||
|
OnMouseUp(cea);
|
||||||
|
this->MouseUp.Invoke(this,cea);
|
||||||
|
GUIEventArgs cea2;
|
||||||
|
OnClick(cea2);
|
||||||
|
this->Click.Invoke(this,cea2);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE))
|
||||||
|
{
|
||||||
|
GUIMouseButtonEventArgs cea;
|
||||||
|
cea.button = (int)event.button.button;
|
||||||
|
cea.x = event.button.x - myBounds.x;
|
||||||
|
cea.y = event.button.y - myBounds.y;
|
||||||
|
cea.which = event.button.which;
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE,false);
|
||||||
|
OnMouseUp(cea);
|
||||||
|
this->MouseUp.Invoke(this,cea);
|
||||||
|
GUIEventArgs cea2;
|
||||||
|
OnClick(cea2);
|
||||||
|
this->Click.Invoke(this,cea2);
|
||||||
|
this->value -= step;
|
||||||
|
if(this->value < min) this->value=min;
|
||||||
|
if(this->value >= max) this->value=min;
|
||||||
|
OnValueChanged(cea2);
|
||||||
|
this->ValueChanged.Invoke(this,cea2);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE))
|
||||||
|
{
|
||||||
|
GUIMouseButtonEventArgs cea;
|
||||||
|
cea.button = (int)event.button.button;
|
||||||
|
cea.x = event.button.x - myBounds.x;
|
||||||
|
cea.y = event.button.y - myBounds.y;
|
||||||
|
cea.which = event.button.which;
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE,false);
|
||||||
|
OnMouseUp(cea);
|
||||||
|
this->MouseUp.Invoke(this,cea);
|
||||||
|
GUIEventArgs cea2;
|
||||||
|
OnClick(cea2);
|
||||||
|
this->Click.Invoke(this,cea2);
|
||||||
|
this->value += step;
|
||||||
|
if(this->value > max) this->value=max;
|
||||||
|
OnValueChanged(cea2);
|
||||||
|
this->ValueChanged.Invoke(this,cea2);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return View::OnEvent(event,myBounds,visibleBounds);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
273
src/SDL2/Views/HStackView.cpp
Normal file
273
src/SDL2/Views/HStackView.cpp
Normal file
@ -0,0 +1,273 @@
|
|||||||
|
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
#include "TessesFramework/SDL2/Views/HStackView.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
void HStackView::OnDraw(SDL_Renderer* renderer, SDL_Rect& r)
|
||||||
|
{
|
||||||
|
int numberOfCells = 0;
|
||||||
|
int freeWidth = r.w;
|
||||||
|
std::vector<int> sizes;
|
||||||
|
sizes.resize(this->items.size());
|
||||||
|
|
||||||
|
freeWidth -= (this->items.size() - 1) * this->spacing;
|
||||||
|
|
||||||
|
for(size_t i = 0; i < this->items.size(); i++)
|
||||||
|
{
|
||||||
|
if(this->items[i].first > 0)
|
||||||
|
{
|
||||||
|
//static size
|
||||||
|
sizes[i] = this->items[i].first;
|
||||||
|
freeWidth-= this->items[i].first;
|
||||||
|
}
|
||||||
|
else if(this->items[i].first == 0)
|
||||||
|
{
|
||||||
|
auto prefered = this->items[i].second.first->PreferedMinSize();
|
||||||
|
if(prefered.first > 0)
|
||||||
|
{
|
||||||
|
sizes[i] = prefered.first;
|
||||||
|
freeWidth -= prefered.first;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
sizes[i] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
numberOfCells -= this->items[i].first;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int cellSize = numberOfCells == 0 ? 0 : freeWidth / numberOfCells;
|
||||||
|
|
||||||
|
|
||||||
|
for(int i = 0; i < this->items.size();i++)
|
||||||
|
{
|
||||||
|
if(this->items[i].first < 0)
|
||||||
|
{
|
||||||
|
int myWidth =((-(this->items[i].first)) * cellSize);
|
||||||
|
|
||||||
|
auto minSz = this->items[i].second.first->PreferedMinSize();
|
||||||
|
if(minSz.first > myWidth) {
|
||||||
|
sizes[i] = minSz.first;
|
||||||
|
freeWidth-= minSz.first;
|
||||||
|
numberOfCells -= -(this->items[i].first);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
cellSize = numberOfCells == 0 ? 0 : freeWidth/ numberOfCells;
|
||||||
|
int x = 0;
|
||||||
|
|
||||||
|
|
||||||
|
for(size_t i = 0; i < this->items.size(); i++)
|
||||||
|
{
|
||||||
|
if(i > 0) x += spacing;
|
||||||
|
|
||||||
|
if(sizes[i] == 0)
|
||||||
|
{
|
||||||
|
int myWidth =((-(this->items[i].first)) * cellSize);
|
||||||
|
|
||||||
|
|
||||||
|
SDL_Rect theirBounds = {
|
||||||
|
.x =x,
|
||||||
|
.y=0,
|
||||||
|
.w=myWidth,
|
||||||
|
.h=r.h
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
theirBounds.x += r.x;
|
||||||
|
theirBounds.y += r.y;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
CallOnDraw(this->items[i].second.first,renderer, theirBounds);
|
||||||
|
x+=myWidth;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
|
||||||
|
SDL_Rect theirBounds = {
|
||||||
|
.x =x,
|
||||||
|
.y=0,
|
||||||
|
.w=sizes[i],
|
||||||
|
.h=r.h
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
theirBounds.x += r.x;
|
||||||
|
theirBounds.y += r.y;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
CallOnDraw(this->items[i].second.first,renderer, theirBounds);
|
||||||
|
x+=sizes[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
bool HStackView::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds)
|
||||||
|
{
|
||||||
|
int numberOfCells = 0;
|
||||||
|
int freeWidth = myBounds.w;
|
||||||
|
std::vector<int> sizes;
|
||||||
|
sizes.resize(this->items.size());
|
||||||
|
|
||||||
|
|
||||||
|
freeWidth -= (this->items.size() - 1) * this->spacing;
|
||||||
|
for(size_t i = 0; i < this->items.size(); i++)
|
||||||
|
{
|
||||||
|
if(this->items[i].first > 0)
|
||||||
|
{
|
||||||
|
//static size
|
||||||
|
sizes[i] = this->items[i].first;
|
||||||
|
freeWidth-= this->items[i].first;
|
||||||
|
}
|
||||||
|
else if(this->items[i].first == 0)
|
||||||
|
{
|
||||||
|
auto prefered = this->items[i].second.first->PreferedMinSize();
|
||||||
|
if(prefered.first > 0)
|
||||||
|
{
|
||||||
|
sizes[i] = prefered.first;
|
||||||
|
freeWidth -= prefered.first;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
sizes[i] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
numberOfCells -= this->items[i].first;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int cellSize = numberOfCells == 0 ? 0 : freeWidth/ numberOfCells;
|
||||||
|
|
||||||
|
for(int i = 0; i < this->items.size();i++)
|
||||||
|
{
|
||||||
|
if(this->items[i].first < 0)
|
||||||
|
{
|
||||||
|
int myWidth =((-(this->items[i].first)) * cellSize);
|
||||||
|
|
||||||
|
auto minSz = this->items[i].second.first->PreferedMinSize();
|
||||||
|
if(minSz.first > myWidth) {
|
||||||
|
sizes[i] = minSz.first;
|
||||||
|
myWidth -= minSz.first;
|
||||||
|
numberOfCells -= -(this->items[i].first);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
numberOfCells == 0 ? 0 : freeWidth/ numberOfCells;
|
||||||
|
int x = 0;
|
||||||
|
|
||||||
|
|
||||||
|
for(size_t i = 0; i < this->items.size(); i++)
|
||||||
|
{
|
||||||
|
if(i > 0) x += spacing;
|
||||||
|
if(sizes[i] == 0)
|
||||||
|
{
|
||||||
|
int myWidth =((-(this->items[i].first)) * cellSize);
|
||||||
|
|
||||||
|
auto minSz = this->items[i].second.first->PreferedMinSize();
|
||||||
|
if(minSz.first > myWidth) myWidth = minSz.first;
|
||||||
|
|
||||||
|
SDL_Rect theirBounds = {
|
||||||
|
.x = x,
|
||||||
|
.y=0,
|
||||||
|
.w=myWidth,
|
||||||
|
.h=myBounds.h
|
||||||
|
};
|
||||||
|
|
||||||
|
SDL_Rect theirVisibleBounds = theirBounds;
|
||||||
|
theirVisibleBounds.x += visibleBounds.x;
|
||||||
|
theirVisibleBounds.y += visibleBounds.y;
|
||||||
|
|
||||||
|
theirBounds.x += myBounds.x;
|
||||||
|
theirBounds.y += myBounds.y;
|
||||||
|
Clipper::ClipRect(theirVisibleBounds, visibleBounds);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
CallOnEvent(this->items[i].second.first,event,theirBounds,theirVisibleBounds);
|
||||||
|
|
||||||
|
x+=myWidth;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
|
||||||
|
SDL_Rect theirBounds = {
|
||||||
|
.x = x,
|
||||||
|
.y=0,
|
||||||
|
.w=sizes[i],
|
||||||
|
.h=myBounds.h
|
||||||
|
};
|
||||||
|
|
||||||
|
SDL_Rect theirVisibleBounds = theirBounds;
|
||||||
|
theirVisibleBounds.x += visibleBounds.x;
|
||||||
|
theirVisibleBounds.y += visibleBounds.y;
|
||||||
|
|
||||||
|
theirBounds.x += myBounds.x;
|
||||||
|
theirBounds.y += myBounds.y;
|
||||||
|
Clipper::ClipRect(theirVisibleBounds, visibleBounds);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
CallOnEvent(this->items[i].second.first,event,theirBounds,theirVisibleBounds);
|
||||||
|
|
||||||
|
x+=sizes[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
HStackView::HStackView() : ContainerView()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void HStackView::Add(int sz, View* view, bool owns)
|
||||||
|
{
|
||||||
|
this->items.push_back(std::pair<int,std::pair<View*,bool>>(sz,std::pair<View*,bool>(view,owns)));
|
||||||
|
this->AssignChildParentToThis(view);
|
||||||
|
}
|
||||||
|
void HStackView::Remove(View* view)
|
||||||
|
{
|
||||||
|
for(auto index = this->items.begin(); index < this->items.end(); index++)
|
||||||
|
{
|
||||||
|
if(index->second.first == view)
|
||||||
|
{
|
||||||
|
|
||||||
|
if(index->second.first != nullptr && index->second.second)
|
||||||
|
delete view;
|
||||||
|
this->items.erase(index);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
void HStackView::Clear()
|
||||||
|
{
|
||||||
|
for(auto& item : this->items)
|
||||||
|
if(item.second.second && item.second.first != nullptr) delete item.second.first;
|
||||||
|
items = {};
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t HStackView::ViewCount()
|
||||||
|
{
|
||||||
|
return this->items.size();
|
||||||
|
}
|
||||||
|
View* HStackView::GetViewAt(size_t index)
|
||||||
|
{
|
||||||
|
return this->items.at(index).second.first;
|
||||||
|
}
|
||||||
|
|
||||||
|
HStackView::~HStackView()
|
||||||
|
{
|
||||||
|
for(auto& item : this->items)
|
||||||
|
if(item.second.second && item.second.first != nullptr) delete item.second.first;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -5,7 +5,7 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
void LabelView::OnDraw(SDL_Renderer* renderer, SDL_Rect& r)
|
void LabelView::OnDraw(SDL_Renderer* renderer, SDL_Rect& r)
|
||||||
{
|
{
|
||||||
auto win =this->GetWindow();
|
auto win =this->GetWindow();
|
||||||
win->normal_font->Render(renderer,r.x+4,r.y+4,text,win->palette.accent);
|
win->normal_font->Render(renderer,r.x+win->palette.borderSize,r.y+win->palette.borderSize,text,win->palette.accent);
|
||||||
}
|
}
|
||||||
|
|
||||||
LabelView::LabelView() : View()
|
LabelView::LabelView() : View()
|
||||||
|
|||||||
178
src/SDL2/Views/MultilineEditTextView.cpp
Normal file
178
src/SDL2/Views/MultilineEditTextView.cpp
Normal file
@ -0,0 +1,178 @@
|
|||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
#include "TessesFramework/SDL2/Views/MultilineEditTextView.hpp"
|
||||||
|
#include "TessesFramework/Http/HttpUtils.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
void MultilineEditTextView::OnDraw(SDL_Renderer* renderer, SDL_Rect& r)
|
||||||
|
{
|
||||||
|
//1 |
|
||||||
|
|
||||||
|
// 9 |
|
||||||
|
//10 |
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
bool MultilineEditTextView::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
MultilineEditTextView::MultilineEditTextView() :MultilineEditTextView(std::string())
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
MultilineEditTextView::MultilineEditTextView(std::string hint) : View()
|
||||||
|
{
|
||||||
|
this->hint = hint;
|
||||||
|
}
|
||||||
|
std::string MultilineEditTextView::GetHint()
|
||||||
|
{
|
||||||
|
return this->hint;
|
||||||
|
}
|
||||||
|
void MultilineEditTextView::SetHint(std::string hint)
|
||||||
|
{
|
||||||
|
this->hint = hint;
|
||||||
|
}
|
||||||
|
std::string MultilineEditTextView::GetText()
|
||||||
|
{
|
||||||
|
if(this->lines.empty()) return {};
|
||||||
|
std::string text = this->lines.front();
|
||||||
|
for(size_t i = 1; i < this->lines.size(); i++)
|
||||||
|
{
|
||||||
|
text.push_back('\n');
|
||||||
|
text.append(this->lines[i]);
|
||||||
|
}
|
||||||
|
return text;
|
||||||
|
}
|
||||||
|
void MultilineEditTextView::SetText(std::string text)
|
||||||
|
{
|
||||||
|
lines.clear();
|
||||||
|
std::string line = "";
|
||||||
|
for(auto c : text)
|
||||||
|
{
|
||||||
|
if(c == '\n') {
|
||||||
|
lines.push_back(line);
|
||||||
|
line = "";
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
line += c;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if(!line.empty()) lines.push_back(line);
|
||||||
|
|
||||||
|
this->cursorPos.x=0;
|
||||||
|
this->cursorPos.y=0;
|
||||||
|
this->cursorEnd.x=-1;
|
||||||
|
this->cursorEnd.y=-1;
|
||||||
|
}
|
||||||
|
void MultilineEditTextView::TypeText(std::string text)
|
||||||
|
{
|
||||||
|
|
||||||
|
SDL_Point cursorBegin = this->cursorPos;
|
||||||
|
SDL_Point cursorEnd = this->cursorEnd;
|
||||||
|
if(cursorBegin.y > cursorEnd.y || ((cursorBegin.y == cursorEnd.y) && (cursorBegin.x > cursorEnd.x)))
|
||||||
|
{
|
||||||
|
cursorBegin.y ^= cursorEnd.y;
|
||||||
|
cursorEnd.y ^= cursorBegin.y;
|
||||||
|
cursorBegin.y ^= cursorEnd.y;
|
||||||
|
|
||||||
|
cursorBegin.x ^= cursorEnd.x;
|
||||||
|
cursorEnd.x ^= cursorBegin.x;
|
||||||
|
cursorBegin.x ^= cursorEnd.x;
|
||||||
|
}
|
||||||
|
/*
|
||||||
|
|
||||||
|
if(cursorEnd != std::string::npos && cursorEnd <= this->text.size())
|
||||||
|
{
|
||||||
|
this->text.erase(cursorBegin,cursorEnd-cursorBegin);
|
||||||
|
this->text.insert(cursorBegin,text);
|
||||||
|
}
|
||||||
|
else if(cursorBegin <= this->text.size()) {
|
||||||
|
this->text.insert(cursorBegin,text);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
this->cursorPos = cursorBegin+text.size();
|
||||||
|
this->cursorEnd = std::string::npos;*/
|
||||||
|
|
||||||
|
if(cursorEnd.y != -1 && cursorEnd.x != -1)
|
||||||
|
{
|
||||||
|
int line = cursorBegin.y;
|
||||||
|
for(int y = cursorBegin.y; y <= cursorEnd.y && y < lines.size(); y++)
|
||||||
|
{
|
||||||
|
if(y == cursorBegin.y && y == cursorEnd.y && cursorBegin.x == 0 && cursorEnd.x == this->lines[y].size()-1)
|
||||||
|
{
|
||||||
|
this->lines.erase(this->lines.begin()+line);
|
||||||
|
}
|
||||||
|
else if(y == cursorBegin.y && y == cursorEnd.y)
|
||||||
|
{
|
||||||
|
this->lines[line]=this->lines[line].substr(0,cursorBegin.x) + this->lines[line].substr(cursorEnd.x);
|
||||||
|
line++;
|
||||||
|
}
|
||||||
|
else if(y == cursorBegin.y && cursorBegin.x == 0)
|
||||||
|
{
|
||||||
|
this->lines.erase(this->lines.begin()+line);
|
||||||
|
}
|
||||||
|
else if(y == cursorBegin.y)
|
||||||
|
{
|
||||||
|
this->lines[line]=this->lines[line].substr(0,cursorBegin.x);
|
||||||
|
line++;
|
||||||
|
}
|
||||||
|
else if(y > cursorBegin.y && y < cursorEnd.y)
|
||||||
|
{
|
||||||
|
this->lines.erase(this->lines.begin()+line);
|
||||||
|
}
|
||||||
|
else if(y == cursorEnd.y && cursorEnd.x < this->lines[line].size()-1)
|
||||||
|
{
|
||||||
|
this->lines[line]=this->lines[line].substr(cursorBegin.x);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this->lines.erase(this->lines.begin()+line);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
auto mylines = Http::HttpUtils::SplitString(text,"\n");
|
||||||
|
|
||||||
|
if(!mylines.empty())
|
||||||
|
{
|
||||||
|
if(cursorBegin.y < this->lines.size())
|
||||||
|
{
|
||||||
|
|
||||||
|
if(cursorBegin.x > 0)
|
||||||
|
{
|
||||||
|
mylines[0] = this->lines[cursorBegin.y].substr(0,cursorBegin.x) + mylines[0];
|
||||||
|
}
|
||||||
|
|
||||||
|
if(cursorBegin.x < this->lines[cursorBegin.y].size())
|
||||||
|
{
|
||||||
|
mylines.back() += this->lines[cursorBegin.y].substr(cursorBegin.x);
|
||||||
|
}
|
||||||
|
|
||||||
|
this->lines.erase(this->lines.begin()+cursorBegin.y);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
for(auto& item : mylines)
|
||||||
|
{
|
||||||
|
this->lines.insert(this->lines.begin()+cursorBegin.y,{item});
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
this->cursorPos = cursorBegin;
|
||||||
|
this->cursorEnd = {.x=-1,.y=-1};
|
||||||
|
}
|
||||||
|
std::pair<int,int> MultilineEditTextView::PreferedMinSize()
|
||||||
|
{
|
||||||
|
return std::pair<int,int>(128,128);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -18,10 +18,10 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
auto win = this->GetWindow();
|
auto win = this->GetWindow();
|
||||||
|
|
||||||
|
|
||||||
SDL_SetRenderDrawColor(renderer,win->palette.border_color.r,win->palette.border_color.g,win->palette.border_color.b,win->palette.border_color.a);
|
SDL_SetRenderDrawColor(renderer,win->palette.borderColor.r,win->palette.borderColor.g,win->palette.borderColor.b,win->palette.borderColor.a);
|
||||||
|
|
||||||
SDL_Rect r2={.x=rect.x,.y=rect.y,.w=rect.w,.h=rect.h};
|
SDL_Rect r2={.x=rect.x,.y=rect.y,.w=rect.w,.h=rect.h};
|
||||||
for(size_t i=0;i < 4; i++)
|
for(size_t i=0;i < win->palette.borderSize; i++)
|
||||||
{
|
{
|
||||||
SDL_RenderDrawRect(renderer,&r2);
|
SDL_RenderDrawRect(renderer,&r2);
|
||||||
r2.x++;
|
r2.x++;
|
||||||
@ -30,8 +30,8 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
r2.h-=2;
|
r2.h-=2;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto res = (int)((rect.w-8)*(this->value/100.0));
|
auto res = (int)((rect.w-(win->palette.borderSize*2))*(this->value/100.0));
|
||||||
r2={.x=rect.x+4,.y=rect.y+4,.w=res,.h=rect.h-8};
|
r2={.x=rect.x+win->palette.borderSize,.y=rect.y+win->palette.borderSize,.w=res,.h=rect.h-8};
|
||||||
SDL_SetRenderDrawColor(renderer,win->palette.accent.r,win->palette.accent.g,win->palette.accent.b,win->palette.accent.a);
|
SDL_SetRenderDrawColor(renderer,win->palette.accent.r,win->palette.accent.g,win->palette.accent.b,win->palette.accent.a);
|
||||||
SDL_RenderFillRect(renderer,&r2);
|
SDL_RenderFillRect(renderer,&r2);
|
||||||
}
|
}
|
||||||
|
|||||||
444
src/SDL2/Views/ScrollableTextListView.cpp
Normal file
444
src/SDL2/Views/ScrollableTextListView.cpp
Normal file
@ -0,0 +1,444 @@
|
|||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
|
||||||
|
#include "TessesFramework/SDL2/Views/ScrollableTextListView.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
ScrollableTextListView::ScrollableTextListView() : View()
|
||||||
|
{
|
||||||
|
this->firstIndex=0;
|
||||||
|
this->selected=-1;
|
||||||
|
}
|
||||||
|
bool ScrollableTextListView::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds)
|
||||||
|
{
|
||||||
|
auto win = this->GetWindow();
|
||||||
|
auto item_height = win->normal_font->MaxHeight()+(win->palette.borderSize*2);
|
||||||
|
auto no_items = (myBounds.h-(win->palette.borderSize*2)) / item_height;
|
||||||
|
auto max_items = no_items;
|
||||||
|
|
||||||
|
if(this->firstIndex + no_items > this->items.size())
|
||||||
|
{
|
||||||
|
|
||||||
|
no_items = this->items.size()-this->firstIndex;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
if(event.type == SDL_KEYDOWN)
|
||||||
|
{
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_ISACTIVE))
|
||||||
|
{
|
||||||
|
switch(event.key.keysym.sym)
|
||||||
|
{
|
||||||
|
case SDLK_RETURN:
|
||||||
|
{
|
||||||
|
|
||||||
|
GUIEventArgs e;
|
||||||
|
if(this->selected > -1)
|
||||||
|
this->ValueChanged.Invoke(this,e);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SDLK_HOME:
|
||||||
|
this->selected=0;
|
||||||
|
this->firstIndex=0;
|
||||||
|
break;
|
||||||
|
case SDLK_END:
|
||||||
|
this->selected = (int)(this->items.size()-1);
|
||||||
|
|
||||||
|
this->firstIndex= this->selected-(this->selected % max_items);
|
||||||
|
|
||||||
|
break;
|
||||||
|
case SDLK_DOWN:
|
||||||
|
this->selected++;
|
||||||
|
if(this->selected < -1 || this->selected >= this->items.size())
|
||||||
|
{
|
||||||
|
this->selected=0;
|
||||||
|
}
|
||||||
|
this->firstIndex= this->selected-(this->selected % max_items);
|
||||||
|
|
||||||
|
break;
|
||||||
|
case SDLK_UP:
|
||||||
|
this->selected--;
|
||||||
|
if(this->selected < 0 || this->selected >= this->items.size())
|
||||||
|
{
|
||||||
|
this->selected = (int)(this->items.size()-1);
|
||||||
|
}
|
||||||
|
|
||||||
|
this->firstIndex= this->selected-(this->selected % max_items);
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(event.type == SDL_MOUSEMOTION)
|
||||||
|
{
|
||||||
|
bool inside = event.motion.x >= visibleBounds.x && event.motion.x < visibleBounds.x+visibleBounds.w && event.motion.y >= visibleBounds.y && event.motion.y < visibleBounds.y+visibleBounds.h;
|
||||||
|
bool hoverFlag = this->GetViewFlag(VIEWFLAG_HOVER_STATE) || this->GetViewFlag(VIEWFLAG_HOVER_B1STATE) || this->GetViewFlag(VIEWFLAG_HOVER_B2STATE);
|
||||||
|
if(inside && !hoverFlag)
|
||||||
|
{
|
||||||
|
int y = event.motion.y - myBounds.y;
|
||||||
|
if(y <= 32)
|
||||||
|
{
|
||||||
|
//up btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else if(y >= myBounds.h-32)
|
||||||
|
{
|
||||||
|
//down btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,true);
|
||||||
|
}
|
||||||
|
|
||||||
|
GUIEventArgs e;
|
||||||
|
this->OnEnter(e);
|
||||||
|
this->Enter.Invoke(this,e);
|
||||||
|
}
|
||||||
|
else if(!inside && hoverFlag)
|
||||||
|
{
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
GUIEventArgs e;
|
||||||
|
this->OnLeave(e);
|
||||||
|
this->Leave.Invoke(this,e);
|
||||||
|
} else if(inside) {
|
||||||
|
int y = event.motion.y - myBounds.y;
|
||||||
|
if(y <= 32)
|
||||||
|
{
|
||||||
|
//up btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else if(y >= myBounds.h-32)
|
||||||
|
{
|
||||||
|
//down btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,true);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE))
|
||||||
|
{
|
||||||
|
int y = event.motion.y - myBounds.y;
|
||||||
|
if(y <= 32)
|
||||||
|
{
|
||||||
|
this->firstIndex = 0;
|
||||||
|
}
|
||||||
|
else if(y >= myBounds.h-32)
|
||||||
|
{
|
||||||
|
uint64_t count = max_items == 0 ? 0 : this->items.size() / max_items;
|
||||||
|
|
||||||
|
if((items.size() % max_items) == 0) count--;
|
||||||
|
|
||||||
|
this->firstIndex = count*max_items;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
uint64_t height = (uint64_t)myBounds.h - 66;
|
||||||
|
uint64_t y2 = y-33;
|
||||||
|
|
||||||
|
double off = (double)y2 / (double)height;
|
||||||
|
|
||||||
|
|
||||||
|
uint64_t count = max_items == 0 ? 0 : this->items.size() / max_items;
|
||||||
|
if((items.size() % max_items) == 0) count--;
|
||||||
|
|
||||||
|
this->firstIndex = round(off*count) * max_items;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if(event.type == SDL_MOUSEBUTTONDOWN)
|
||||||
|
{
|
||||||
|
if(event.button.x >= visibleBounds.x && event.button.x < visibleBounds.x+visibleBounds.w && event.button.y >= visibleBounds.y && event.button.y < visibleBounds.y+visibleBounds.h)
|
||||||
|
{
|
||||||
|
int x= event.button.x - myBounds.x;
|
||||||
|
int y = event.button.y - myBounds.y;
|
||||||
|
|
||||||
|
if(x >= myBounds.w-32)
|
||||||
|
{
|
||||||
|
|
||||||
|
if(y <= 32)
|
||||||
|
{
|
||||||
|
//up btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE,true);
|
||||||
|
}
|
||||||
|
else if(y >= myBounds.h-32)
|
||||||
|
{
|
||||||
|
//down btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE,true);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,true);
|
||||||
|
|
||||||
|
uint64_t height = (uint64_t)myBounds.h - 66;
|
||||||
|
uint64_t y2 = y-33;
|
||||||
|
|
||||||
|
double off = (double)y2 / (double)height;
|
||||||
|
|
||||||
|
uint64_t count = max_items == 0 ? 0 : this->items.size() / max_items;
|
||||||
|
if((items.size() % max_items) == 0) count--;
|
||||||
|
|
||||||
|
this->firstIndex = round(off*count) * max_items;
|
||||||
|
//value = round((max-min)*off)+min;
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if(event.type == SDL_MOUSEBUTTONUP)
|
||||||
|
{
|
||||||
|
int x= event.button.x - myBounds.x;
|
||||||
|
if(x < myBounds.w-32 && event.button.x >= (visibleBounds.x+win->palette.borderSize) && event.button.y >= (visibleBounds.y+win->palette.borderSize) && event.button.y < (visibleBounds.y+visibleBounds.h)-(win->palette.borderSize*2))
|
||||||
|
{
|
||||||
|
win->MakeActive(this);
|
||||||
|
auto myRealY=event.button.y - (myBounds.y+win->palette.borderSize);
|
||||||
|
auto yThing = myRealY / item_height;
|
||||||
|
|
||||||
|
if(yThing < no_items)
|
||||||
|
{
|
||||||
|
auto high= yThing+this->firstIndex;
|
||||||
|
this->selected = (int)high;
|
||||||
|
GUIEventArgs e;
|
||||||
|
this->ValueChanged.Invoke(this,e);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE))
|
||||||
|
{
|
||||||
|
|
||||||
|
win->MakeActive(this);
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,false);
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE))
|
||||||
|
{
|
||||||
|
|
||||||
|
win->MakeActive(this);
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE,false);
|
||||||
|
|
||||||
|
//this->value -= step;
|
||||||
|
//if(this->value < min) this->value=min;
|
||||||
|
//if(this->value >= max) this->value=min;
|
||||||
|
//OnValueChanged(cea2);
|
||||||
|
//this->ValueChanged.Invoke(this,cea2);
|
||||||
|
|
||||||
|
uint64_t count = max_items == 0 ? 0 : this->items.size() / max_items;
|
||||||
|
|
||||||
|
if((items.size() % max_items) == 0) count--;
|
||||||
|
|
||||||
|
auto c = max_items == 0 ? 0 : (this->firstIndex / max_items);
|
||||||
|
c--;
|
||||||
|
if(c > count) c = 0;
|
||||||
|
this->firstIndex = c * max_items;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE))
|
||||||
|
{
|
||||||
|
|
||||||
|
win->MakeActive(this);
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE,false);
|
||||||
|
|
||||||
|
uint64_t count = max_items == 0 ? 0 : this->items.size() / max_items;
|
||||||
|
|
||||||
|
if((items.size() % max_items) == 0) count--;
|
||||||
|
|
||||||
|
auto c = max_items == 0 ? 0 : (this->firstIndex / max_items);
|
||||||
|
c++;
|
||||||
|
if(c > count) c = count;
|
||||||
|
this->firstIndex = c * max_items;
|
||||||
|
//this->value += step;
|
||||||
|
//if(this->value > max) this->value=max;
|
||||||
|
//OnValueChanged(cea2);
|
||||||
|
//this->ValueChanged.Invoke(this,cea2);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
return View::OnEvent(event,myBounds,visibleBounds);
|
||||||
|
}
|
||||||
|
|
||||||
|
void ScrollableTextListView::OnDraw(SDL_Renderer* renderer,SDL_Rect& rect)
|
||||||
|
{
|
||||||
|
auto win = this->GetWindow();
|
||||||
|
auto item_height = win->normal_font->MaxHeight()+(win->palette.borderSize*2);
|
||||||
|
auto no_items = (rect.h-(win->palette.borderSize*2)) / item_height;
|
||||||
|
auto max_items = no_items;
|
||||||
|
auto isHovering = this->GetViewFlag(VIEWFLAG_HOVER_STATE);
|
||||||
|
auto isActive = this->GetViewFlag(VIEWFLAG_ISACTIVE);
|
||||||
|
auto isMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE);
|
||||||
|
|
||||||
|
SDL_Color& color = win->palette.GetBorderColor(isHovering,isActive,isMouseDown);
|
||||||
|
|
||||||
|
SDL_SetRenderDrawColor(renderer,color.r,color.g,color.b,color.a);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
if(this->firstIndex + no_items > this->items.size())
|
||||||
|
{
|
||||||
|
|
||||||
|
no_items = this->items.size()-this->firstIndex;
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Rect _r2={.x=rect.x,.y=rect.y,.w=rect.w-32,.h=rect.h};
|
||||||
|
for(size_t i=0;i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawRect(renderer,&_r2);
|
||||||
|
_r2.x++;
|
||||||
|
_r2.y++;
|
||||||
|
_r2.w-=2;
|
||||||
|
_r2.h-=2;
|
||||||
|
}
|
||||||
|
|
||||||
|
for(int i = 0; i < no_items; i++)
|
||||||
|
{
|
||||||
|
int realI = i+(int)firstIndex;
|
||||||
|
if(realI == this->selected)
|
||||||
|
{
|
||||||
|
SDL_SetRenderDrawColor(renderer,win->palette.accent.r,win->palette.accent.g,win->palette.accent.b,win->palette.accent.a);
|
||||||
|
SDL_Rect r2={.x=rect.x+win->palette.borderSize,.y=rect.y+win->palette.borderSize+(item_height*i),.w=rect.w-(win->palette.borderSize*2)-32,.h=item_height};
|
||||||
|
SDL_RenderFillRect(renderer,&r2);
|
||||||
|
win->normal_font->Render(renderer,rect.x+(win->palette.borderSize*3),(rect.y+(win->palette.borderSize*3))+(item_height*i),this->items[realI],color);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
win->normal_font->Render(renderer,rect.x+(win->palette.borderSize*3),(rect.y+(win->palette.borderSize*3))+(item_height*i),this->items[realI],win->palette.accent);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
auto scrollX = (rect.w-32)+rect.x;
|
||||||
|
auto topIsHovering = this->GetViewFlag(VIEWFLAG_HOVER_B1STATE);
|
||||||
|
|
||||||
|
auto topIsMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE);
|
||||||
|
|
||||||
|
auto middleIsHovering = this->GetViewFlag(VIEWFLAG_HOVER_STATE);
|
||||||
|
|
||||||
|
auto middleIsMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE);
|
||||||
|
|
||||||
|
|
||||||
|
auto bottomIsHovering = this->GetViewFlag(VIEWFLAG_HOVER_B2STATE);
|
||||||
|
|
||||||
|
auto bottomIsMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE);
|
||||||
|
|
||||||
|
SDL_Color& topcolor = win->palette.GetBorderColor(topIsHovering,isActive,topIsMouseDown);
|
||||||
|
SDL_Color& topMiddleColor = win->palette.GetBorderColor(topIsHovering||middleIsHovering,isActive,topIsMouseDown||middleIsMouseDown);
|
||||||
|
SDL_Color& middleColor = win->palette.GetBorderColor(middleIsHovering,isActive,middleIsMouseDown);
|
||||||
|
SDL_Color& bottomMiddleColor = win->palette.GetBorderColor(bottomIsHovering||middleIsHovering,isActive,bottomIsMouseDown||middleIsMouseDown);
|
||||||
|
SDL_Color& bottomColor = win->palette.GetBorderColor(bottomIsHovering,isActive,bottomIsMouseDown);
|
||||||
|
|
||||||
|
SDL_SetRenderDrawColor(renderer,topcolor.r,topcolor.g,topcolor.b,topcolor.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,scrollX,rect.y+i,scrollX+32,rect.y+i);
|
||||||
|
SDL_RenderDrawLine(renderer,scrollX+i,rect.y,scrollX+i,rect.y+32);
|
||||||
|
SDL_RenderDrawLine(renderer,scrollX+32-(1+i),rect.y,scrollX+32-(1+i),rect.y+32);
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,topMiddleColor.r,topMiddleColor.g,topMiddleColor.b,topMiddleColor.a);
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,scrollX,(rect.y+32)-i,scrollX+32,(rect.y+32)-i);
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,middleColor.r,middleColor.g,middleColor.b,middleColor.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,scrollX+i,rect.y+33,scrollX+i,rect.y+(rect.h-33));
|
||||||
|
SDL_RenderDrawLine(renderer,scrollX+32-(1+i),rect.y+33,scrollX+32-(1+i),rect.y+(rect.h-33));
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,bottomColor.r,bottomColor.g,bottomColor.b,bottomColor.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,scrollX,(rect.y+rect.h)-(i+1),scrollX+32,(rect.y+rect.h)-(i+1));
|
||||||
|
SDL_RenderDrawLine(renderer,scrollX+i,rect.y+(rect.h-32),scrollX+i,rect.y+rect.h);
|
||||||
|
SDL_RenderDrawLine(renderer,scrollX+32-(1+i),rect.y+(rect.h-32),scrollX+32-(1+i),rect.y+rect.h);
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,bottomMiddleColor.r,bottomMiddleColor.g,bottomMiddleColor.b,bottomMiddleColor.a);
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,scrollX,(rect.y+(rect.h-32))+i,scrollX+32,(rect.y+(rect.h-32))+i);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
SDL_SetRenderDrawColor(renderer,win->palette.accent.r,win->palette.accent.g,win->palette.accent.b,win->palette.accent.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < 4; i++)
|
||||||
|
{
|
||||||
|
int x1 = 15;
|
||||||
|
int y1 = 8 + i;
|
||||||
|
|
||||||
|
int x2 = 9;
|
||||||
|
int y2 = 18 + i;
|
||||||
|
|
||||||
|
SDL_RenderDrawLine(renderer,x1+scrollX,y1+rect.y,x2+scrollX,y2+rect.y);
|
||||||
|
|
||||||
|
int x3 = 31-x1;
|
||||||
|
int x4 = 31-x2;
|
||||||
|
SDL_RenderDrawLine(renderer,x3+scrollX,y1+rect.y,x4+scrollX,y2+rect.y);
|
||||||
|
|
||||||
|
int y3 = 31-y1;
|
||||||
|
int y4 = 31-y2;
|
||||||
|
|
||||||
|
SDL_RenderDrawLine(renderer,x1+scrollX,y3+rect.y+(rect.h-32),x2+scrollX,y4+rect.y+(rect.h-32));
|
||||||
|
SDL_RenderDrawLine(renderer,x3+scrollX,y3+rect.y+(rect.h-32),x4+scrollX,y4+rect.y+(rect.h-32));
|
||||||
|
}
|
||||||
|
|
||||||
|
uint64_t height = (uint64_t)rect.h - 66;
|
||||||
|
uint64_t scrollSize = 4;
|
||||||
|
uint64_t count = max_items == 0 ? 0 : this->items.size() / max_items;
|
||||||
|
|
||||||
|
if((items.size() % max_items) == 0) count--;
|
||||||
|
|
||||||
|
if(count > 0)
|
||||||
|
scrollSize = height / count;
|
||||||
|
|
||||||
|
if(scrollSize < 4) scrollSize=4;
|
||||||
|
|
||||||
|
|
||||||
|
double scroll = 0;
|
||||||
|
if(count > 0 && max_items > 0)
|
||||||
|
scroll = (double)(this->firstIndex / max_items) / (double)count;
|
||||||
|
|
||||||
|
uint64_t scrollY = scroll * (height-scrollSize);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
if(scrollY > height-scrollSize) scrollY = height-scrollSize;
|
||||||
|
SDL_Rect r2={.x=scrollX+win->palette.borderSize,.y=(int)scrollY+rect.y+32,.w = 32-(win->palette.borderSize*2),.h=(int)scrollSize};
|
||||||
|
SDL_RenderFillRect(renderer,&r2);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -12,8 +12,8 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
bool TextListView::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds)
|
bool TextListView::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds)
|
||||||
{
|
{
|
||||||
auto win = this->GetWindow();
|
auto win = this->GetWindow();
|
||||||
auto item_height = win->normal_font->MaxHeight()+8;
|
auto item_height = win->normal_font->MaxHeight()+(win->palette.borderSize*2);
|
||||||
auto no_items = (myBounds.h-8) / item_height;
|
auto no_items = (myBounds.h-(win->palette.borderSize*2)) / item_height;
|
||||||
|
|
||||||
if(this->items.size() > no_items)
|
if(this->items.size() > no_items)
|
||||||
{
|
{
|
||||||
@ -65,10 +65,10 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(event.type == SDL_MOUSEBUTTONUP && event.button.x >= (visibleBounds.x+4) && event.button.x < (visibleBounds.x+visibleBounds.w)-8 && event.button.y >= (visibleBounds.y+4) && event.button.y < (visibleBounds.y+visibleBounds.h)-8)
|
if(event.type == SDL_MOUSEBUTTONUP && event.button.x >= (visibleBounds.x+win->palette.borderSize) && event.button.x < (visibleBounds.x+visibleBounds.w)-(win->palette.borderSize*2) && event.button.y >= (visibleBounds.y+win->palette.borderSize) && event.button.y < (visibleBounds.y+visibleBounds.h)-(win->palette.borderSize*2))
|
||||||
{
|
{
|
||||||
win->MakeActive(this);
|
win->MakeActive(this);
|
||||||
auto myRealY=event.button.y - (myBounds.y+4);
|
auto myRealY=event.button.y - (myBounds.y+win->palette.borderSize);
|
||||||
auto yThing = myRealY / item_height;
|
auto yThing = myRealY / item_height;
|
||||||
|
|
||||||
if(yThing < no_items)
|
if(yThing < no_items)
|
||||||
@ -84,8 +84,8 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
void TextListView::OnDraw(SDL_Renderer* renderer,SDL_Rect& rect)
|
void TextListView::OnDraw(SDL_Renderer* renderer,SDL_Rect& rect)
|
||||||
{
|
{
|
||||||
auto win = this->GetWindow();
|
auto win = this->GetWindow();
|
||||||
auto item_height = win->normal_font->MaxHeight()+8;
|
auto item_height = win->normal_font->MaxHeight()+(win->palette.borderSize*2);
|
||||||
auto no_items = (rect.h-8) / item_height;
|
auto no_items = (rect.h-(win->palette.borderSize*2)) / item_height;
|
||||||
auto isHovering = this->GetViewFlag(VIEWFLAG_HOVER_STATE);
|
auto isHovering = this->GetViewFlag(VIEWFLAG_HOVER_STATE);
|
||||||
auto isActive = this->GetViewFlag(VIEWFLAG_ISACTIVE);
|
auto isActive = this->GetViewFlag(VIEWFLAG_ISACTIVE);
|
||||||
auto isMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE);
|
auto isMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE);
|
||||||
@ -112,7 +112,7 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
}
|
}
|
||||||
|
|
||||||
SDL_Rect r2={.x=rect.x,.y=rect.y,.w=rect.w,.h=rect.h};
|
SDL_Rect r2={.x=rect.x,.y=rect.y,.w=rect.w,.h=rect.h};
|
||||||
for(size_t i=0;i < 4; i++)
|
for(size_t i=0;i < win->palette.borderSize; i++)
|
||||||
{
|
{
|
||||||
SDL_RenderDrawRect(renderer,&r2);
|
SDL_RenderDrawRect(renderer,&r2);
|
||||||
r2.x++;
|
r2.x++;
|
||||||
@ -127,12 +127,12 @@ namespace Tesses::Framework::SDL2::Views
|
|||||||
if(realI == this->selected)
|
if(realI == this->selected)
|
||||||
{
|
{
|
||||||
SDL_SetRenderDrawColor(renderer,win->palette.accent.r,win->palette.accent.g,win->palette.accent.b,win->palette.accent.a);
|
SDL_SetRenderDrawColor(renderer,win->palette.accent.r,win->palette.accent.g,win->palette.accent.b,win->palette.accent.a);
|
||||||
SDL_Rect r2={.x=rect.x+4,.y=rect.y+4+(item_height*i),.w=rect.w-8,.h=item_height};
|
SDL_Rect r2={.x=rect.x+win->palette.borderSize,.y=rect.y+win->palette.borderSize+(item_height*i),.w=rect.w-(win->palette.borderSize*2),.h=item_height};
|
||||||
SDL_RenderFillRect(renderer,&r2);
|
SDL_RenderFillRect(renderer,&r2);
|
||||||
win->normal_font->Render(renderer,rect.x+12,(rect.y+12)+(item_height*i),this->items[realI],color);
|
win->normal_font->Render(renderer,rect.x+(win->palette.borderSize*3),(rect.y+(win->palette.borderSize*3))+(item_height*i),this->items[realI],color);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
win->normal_font->Render(renderer,rect.x+12,(rect.y+12)+(item_height*i),this->items[realI],win->palette.accent);
|
win->normal_font->Render(renderer,rect.x+(win->palette.borderSize*3),(rect.y+(win->palette.borderSize*3))+(item_height*i),this->items[realI],win->palette.accent);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
322
src/SDL2/Views/VScrollView.cpp
Normal file
322
src/SDL2/Views/VScrollView.cpp
Normal file
@ -0,0 +1,322 @@
|
|||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
|
||||||
|
#include "TessesFramework/SDL2/Views/VScrollView.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
std::pair<int,int> VScrollView::PreferedMinSize()
|
||||||
|
{
|
||||||
|
return std::pair<int,int>(32,-1);
|
||||||
|
}
|
||||||
|
void VScrollView::OnValueChanged(GUIEventArgs& e)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
VScrollView::VScrollView() : VScrollView(0, 0, 100)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
VScrollView::VScrollView(uint64_t value, uint64_t min, uint64_t max,uint64_t step) : View()
|
||||||
|
{
|
||||||
|
this->value = value;
|
||||||
|
this->min = min;
|
||||||
|
this->max = max;
|
||||||
|
|
||||||
|
this->step=step;
|
||||||
|
}
|
||||||
|
void VScrollView::OnDraw(SDL_Renderer* renderer, SDL_Rect& r)
|
||||||
|
{
|
||||||
|
auto win = this->GetWindow();
|
||||||
|
auto topIsHovering = this->GetViewFlag(VIEWFLAG_HOVER_B1STATE);
|
||||||
|
auto isActive = this->GetViewFlag(VIEWFLAG_ISACTIVE);
|
||||||
|
auto topIsMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE);
|
||||||
|
|
||||||
|
auto middleIsHovering = this->GetViewFlag(VIEWFLAG_HOVER_STATE);
|
||||||
|
|
||||||
|
auto middleIsMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE);
|
||||||
|
|
||||||
|
|
||||||
|
auto bottomIsHovering = this->GetViewFlag(VIEWFLAG_HOVER_B2STATE);
|
||||||
|
|
||||||
|
auto bottomIsMouseDown = this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE);
|
||||||
|
|
||||||
|
SDL_Color& topcolor = win->palette.GetBorderColor(topIsHovering,isActive,topIsMouseDown);
|
||||||
|
SDL_Color& topMiddleColor = win->palette.GetBorderColor(topIsHovering||middleIsHovering,isActive,topIsMouseDown||middleIsMouseDown);
|
||||||
|
SDL_Color& middleColor = win->palette.GetBorderColor(middleIsHovering,isActive,middleIsMouseDown);
|
||||||
|
SDL_Color& bottomMiddleColor = win->palette.GetBorderColor(bottomIsHovering||middleIsHovering,isActive,bottomIsMouseDown||middleIsMouseDown);
|
||||||
|
SDL_Color& bottomColor = win->palette.GetBorderColor(bottomIsHovering,isActive,bottomIsMouseDown);
|
||||||
|
|
||||||
|
SDL_SetRenderDrawColor(renderer,topcolor.r,topcolor.g,topcolor.b,topcolor.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,r.x,r.y+i,r.x+r.w,r.y+i);
|
||||||
|
SDL_RenderDrawLine(renderer,r.x+i,r.y,r.x+i,r.y+32);
|
||||||
|
SDL_RenderDrawLine(renderer,r.x+r.w-(1+i),r.y,r.x+r.w-(1+i),r.y+32);
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,topMiddleColor.r,topMiddleColor.g,topMiddleColor.b,topMiddleColor.a);
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,r.x,(r.y+32)-i,r.x+r.w,(r.y+32)-i);
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,middleColor.r,middleColor.g,middleColor.b,middleColor.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,r.x+i,r.y+33,r.x+i,r.y+(r.h-33));
|
||||||
|
SDL_RenderDrawLine(renderer,r.x+r.w-(1+i),r.y+33,r.x+r.w-(1+i),r.y+(r.h-33));
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,bottomColor.r,bottomColor.g,bottomColor.b,bottomColor.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,r.x,(r.y+r.h)-(i+1),r.x+r.w,(r.y+r.h)-(i+1));
|
||||||
|
SDL_RenderDrawLine(renderer,r.x+i,r.y+(r.h-32),r.x+i,r.y+r.h);
|
||||||
|
SDL_RenderDrawLine(renderer,r.x+r.w-(1+i),r.y+(r.h-32),r.x+r.w-(1+i),r.y+r.h);
|
||||||
|
}
|
||||||
|
SDL_SetRenderDrawColor(renderer,bottomMiddleColor.r,bottomMiddleColor.g,bottomMiddleColor.b,bottomMiddleColor.a);
|
||||||
|
for(int i = 0; i < win->palette.borderSize; i++)
|
||||||
|
{
|
||||||
|
SDL_RenderDrawLine(renderer,r.x,(r.y+(r.h-32))+i,r.x+r.w,(r.y+(r.h-32))+i);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
SDL_SetRenderDrawColor(renderer,win->palette.accent.r,win->palette.accent.g,win->palette.accent.b,win->palette.accent.a);
|
||||||
|
|
||||||
|
for(int i = 0; i < 4; i++)
|
||||||
|
{
|
||||||
|
int x1 = 15;
|
||||||
|
int y1 = 8 + i;
|
||||||
|
|
||||||
|
int x2 = 9;
|
||||||
|
int y2 = 18 + i;
|
||||||
|
|
||||||
|
SDL_RenderDrawLine(renderer,x1+r.x,y1+r.y,x2+r.x,y2+r.y);
|
||||||
|
|
||||||
|
int x3 = 31-x1;
|
||||||
|
int x4 = 31-x2;
|
||||||
|
SDL_RenderDrawLine(renderer,x3+r.x,y1+r.y,x4+r.x,y2+r.y);
|
||||||
|
|
||||||
|
int y3 = 31-y1;
|
||||||
|
int y4 = 31-y2;
|
||||||
|
|
||||||
|
SDL_RenderDrawLine(renderer,x1+r.x,y3+r.y+(r.h-32),x2+r.x,y4+r.y+(r.h-32));
|
||||||
|
SDL_RenderDrawLine(renderer,x3+r.x,y3+r.y+(r.h-32),x4+r.x,y4+r.y+(r.h-32));
|
||||||
|
}
|
||||||
|
|
||||||
|
uint64_t height = (uint64_t)r.h - 66;
|
||||||
|
uint64_t scrollSize = 4;
|
||||||
|
uint64_t dif = max-min;
|
||||||
|
if(dif > 0)
|
||||||
|
scrollSize = height / dif;
|
||||||
|
|
||||||
|
if(scrollSize < 4) scrollSize=4;
|
||||||
|
|
||||||
|
|
||||||
|
double scroll = 0;
|
||||||
|
if(dif > 0)
|
||||||
|
scroll = (double)(value-min) / (double)dif;
|
||||||
|
|
||||||
|
uint64_t scrollY = scroll * (height-scrollSize);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
if(scrollY > height-scrollSize) scrollY = height-scrollSize;
|
||||||
|
SDL_Rect r2={.x=r.x+win->palette.borderSize,.y=(int)scrollY+r.y+32,.w = r.w-(win->palette.borderSize*2),.h=(int)scrollSize};
|
||||||
|
SDL_RenderFillRect(renderer,&r2);
|
||||||
|
}
|
||||||
|
bool VScrollView::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds)
|
||||||
|
{
|
||||||
|
if(event.type == SDL_MOUSEMOTION)
|
||||||
|
{
|
||||||
|
bool inside = event.motion.x >= visibleBounds.x && event.motion.x < visibleBounds.x+visibleBounds.w && event.motion.y >= visibleBounds.y && event.motion.y < visibleBounds.y+visibleBounds.h;
|
||||||
|
bool hoverFlag = this->GetViewFlag(VIEWFLAG_HOVER_STATE) || this->GetViewFlag(VIEWFLAG_HOVER_B1STATE) || this->GetViewFlag(VIEWFLAG_HOVER_B2STATE);
|
||||||
|
if(inside && !hoverFlag)
|
||||||
|
{
|
||||||
|
int y = event.motion.y - myBounds.y;
|
||||||
|
if(y <= 32)
|
||||||
|
{
|
||||||
|
//up btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else if(y >= myBounds.h-32)
|
||||||
|
{
|
||||||
|
//down btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,true);
|
||||||
|
}
|
||||||
|
|
||||||
|
GUIEventArgs e;
|
||||||
|
this->OnEnter(e);
|
||||||
|
this->Enter.Invoke(this,e);
|
||||||
|
}
|
||||||
|
else if(!inside && hoverFlag)
|
||||||
|
{
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
GUIEventArgs e;
|
||||||
|
this->OnLeave(e);
|
||||||
|
this->Leave.Invoke(this,e);
|
||||||
|
} else if(inside) {
|
||||||
|
int y = event.motion.y - myBounds.y;
|
||||||
|
if(y <= 32)
|
||||||
|
{
|
||||||
|
//up btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else if(y >= myBounds.h-32)
|
||||||
|
{
|
||||||
|
//down btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,true);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,false);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B1STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_B2STATE,false);
|
||||||
|
this->SetViewFlag(VIEWFLAG_HOVER_STATE,true);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE))
|
||||||
|
{
|
||||||
|
int y = event.motion.y - myBounds.y;
|
||||||
|
if(y <= 32)
|
||||||
|
{
|
||||||
|
value = min;
|
||||||
|
}
|
||||||
|
else if(y >= myBounds.h-32)
|
||||||
|
{
|
||||||
|
value=max;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
uint64_t height = (uint64_t)myBounds.h - 66;
|
||||||
|
uint64_t y2 = y-33;
|
||||||
|
|
||||||
|
double off = (double)y2 / (double)height;
|
||||||
|
|
||||||
|
value = round((max-min)*off)+min;
|
||||||
|
GUIEventArgs cea2;
|
||||||
|
this->ValueChanged.Invoke(this,cea2);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
if(event.type == SDL_MOUSEBUTTONDOWN)
|
||||||
|
{
|
||||||
|
if(event.button.x >= visibleBounds.x && event.button.x < visibleBounds.x+visibleBounds.w && event.button.y >= visibleBounds.y && event.button.y < visibleBounds.y+visibleBounds.h)
|
||||||
|
{
|
||||||
|
GUIMouseButtonEventArgs cea;
|
||||||
|
cea.button = (int)event.button.button;
|
||||||
|
cea.x = event.button.x - myBounds.x;
|
||||||
|
cea.y = event.button.y - myBounds.y;
|
||||||
|
cea.which = event.button.which;
|
||||||
|
if(cea.y <= 32)
|
||||||
|
{
|
||||||
|
//up btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE,true);
|
||||||
|
}
|
||||||
|
else if(cea.y >= myBounds.h-32)
|
||||||
|
{
|
||||||
|
//down btn
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE,true);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,true);
|
||||||
|
|
||||||
|
uint64_t height = (uint64_t)myBounds.h - 66;
|
||||||
|
uint64_t y2 = cea.y-33;
|
||||||
|
|
||||||
|
double off = (double)y2 / (double)height;
|
||||||
|
|
||||||
|
value = round((max-min)*off)+min;
|
||||||
|
GUIEventArgs cea2;
|
||||||
|
this->ValueChanged.Invoke(this,cea2);
|
||||||
|
}
|
||||||
|
OnMouseDown(cea);
|
||||||
|
this->MouseDown.Invoke(this,cea);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if(event.type == SDL_MOUSEBUTTONUP)
|
||||||
|
{
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_STATE))
|
||||||
|
{
|
||||||
|
GUIMouseButtonEventArgs cea;
|
||||||
|
cea.button = (int)event.button.button;
|
||||||
|
cea.x = event.button.x - myBounds.x;
|
||||||
|
cea.y = event.button.y - myBounds.y;
|
||||||
|
cea.which = event.button.which;
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_STATE,false);
|
||||||
|
OnMouseUp(cea);
|
||||||
|
this->MouseUp.Invoke(this,cea);
|
||||||
|
GUIEventArgs cea2;
|
||||||
|
OnClick(cea2);
|
||||||
|
this->Click.Invoke(this,cea2);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE))
|
||||||
|
{
|
||||||
|
GUIMouseButtonEventArgs cea;
|
||||||
|
cea.button = (int)event.button.button;
|
||||||
|
cea.x = event.button.x - myBounds.x;
|
||||||
|
cea.y = event.button.y - myBounds.y;
|
||||||
|
cea.which = event.button.which;
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B1STATE,false);
|
||||||
|
OnMouseUp(cea);
|
||||||
|
this->MouseUp.Invoke(this,cea);
|
||||||
|
GUIEventArgs cea2;
|
||||||
|
OnClick(cea2);
|
||||||
|
this->Click.Invoke(this,cea2);
|
||||||
|
this->value -= step;
|
||||||
|
if(this->value < min) this->value=min;
|
||||||
|
if(this->value >= max) this->value=min;
|
||||||
|
OnValueChanged(cea2);
|
||||||
|
this->ValueChanged.Invoke(this,cea2);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
if(this->GetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE))
|
||||||
|
{
|
||||||
|
GUIMouseButtonEventArgs cea;
|
||||||
|
cea.button = (int)event.button.button;
|
||||||
|
cea.x = event.button.x - myBounds.x;
|
||||||
|
cea.y = event.button.y - myBounds.y;
|
||||||
|
cea.which = event.button.which;
|
||||||
|
this->SetViewFlag(VIEWFLAG_MOUSEDOWN_B2STATE,false);
|
||||||
|
OnMouseUp(cea);
|
||||||
|
this->MouseUp.Invoke(this,cea);
|
||||||
|
GUIEventArgs cea2;
|
||||||
|
OnClick(cea2);
|
||||||
|
this->Click.Invoke(this,cea2);
|
||||||
|
this->value += step;
|
||||||
|
if(this->value > max) this->value=max;
|
||||||
|
OnValueChanged(cea2);
|
||||||
|
this->ValueChanged.Invoke(this,cea2);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return View::OnEvent(event,myBounds,visibleBounds);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
270
src/SDL2/Views/VStackView.cpp
Normal file
270
src/SDL2/Views/VStackView.cpp
Normal file
@ -0,0 +1,270 @@
|
|||||||
|
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
|
#include "TessesFramework/SDL2/Views/VStackView.hpp"
|
||||||
|
|
||||||
|
namespace Tesses::Framework::SDL2::Views
|
||||||
|
{
|
||||||
|
void VStackView::OnDraw(SDL_Renderer* renderer, SDL_Rect& r)
|
||||||
|
{
|
||||||
|
int numberOfCells = 0;
|
||||||
|
int freeHeight = r.h;
|
||||||
|
std::vector<int> sizes;
|
||||||
|
sizes.resize(this->items.size());
|
||||||
|
|
||||||
|
freeHeight -= (this->items.size() - 1) * this->spacing;
|
||||||
|
|
||||||
|
for(size_t i = 0; i < this->items.size(); i++)
|
||||||
|
{
|
||||||
|
if(this->items[i].first > 0)
|
||||||
|
{
|
||||||
|
//static size
|
||||||
|
sizes[i] = this->items[i].first;
|
||||||
|
freeHeight-= this->items[i].first;
|
||||||
|
}
|
||||||
|
else if(this->items[i].first == 0)
|
||||||
|
{
|
||||||
|
auto prefered = this->items[i].second.first->PreferedMinSize();
|
||||||
|
if(prefered.second > 0)
|
||||||
|
{
|
||||||
|
sizes[i] = prefered.second;
|
||||||
|
freeHeight -= prefered.second;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
sizes[i] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
numberOfCells -= this->items[i].first;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int cellSize = numberOfCells == 0 ? 0 : freeHeight / numberOfCells;
|
||||||
|
|
||||||
|
|
||||||
|
for(int i = 0; i < this->items.size();i++)
|
||||||
|
{
|
||||||
|
if(this->items[i].first < 0)
|
||||||
|
{
|
||||||
|
int myHeight =((-(this->items[i].first)) * cellSize);
|
||||||
|
|
||||||
|
auto minSz = this->items[i].second.first->PreferedMinSize();
|
||||||
|
if(minSz.second > myHeight) {
|
||||||
|
sizes[i] = minSz.second;
|
||||||
|
freeHeight -= minSz.second;
|
||||||
|
numberOfCells -= -(this->items[i].first);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
cellSize = numberOfCells == 0 ? 0 : freeHeight / numberOfCells;
|
||||||
|
int y = 0;
|
||||||
|
|
||||||
|
|
||||||
|
for(size_t i = 0; i < this->items.size(); i++)
|
||||||
|
{
|
||||||
|
if(i > 0) y += spacing;
|
||||||
|
|
||||||
|
if(sizes[i] == 0)
|
||||||
|
{
|
||||||
|
int myHeight =((-(this->items[i].first)) * cellSize);
|
||||||
|
|
||||||
|
|
||||||
|
SDL_Rect theirBounds = {
|
||||||
|
.x = 0,
|
||||||
|
.y=y,
|
||||||
|
.w=r.w,
|
||||||
|
.h=myHeight
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
theirBounds.x += r.x;
|
||||||
|
theirBounds.y += r.y;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
CallOnDraw(this->items[i].second.first,renderer, theirBounds);
|
||||||
|
y+=myHeight;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
|
||||||
|
SDL_Rect theirBounds = {
|
||||||
|
.x = 0,
|
||||||
|
.y=y,
|
||||||
|
.w=r.w,
|
||||||
|
.h=sizes[i]
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
theirBounds.x += r.x;
|
||||||
|
theirBounds.y += r.y;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
CallOnDraw(this->items[i].second.first,renderer, theirBounds);
|
||||||
|
y+=sizes[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
bool VStackView::OnEvent(SDL_Event& event, SDL_Rect& myBounds, SDL_Rect& visibleBounds)
|
||||||
|
{
|
||||||
|
int numberOfCells = 0;
|
||||||
|
int freeHeight = myBounds.h;
|
||||||
|
std::vector<int> sizes;
|
||||||
|
sizes.resize(this->items.size());
|
||||||
|
|
||||||
|
|
||||||
|
freeHeight -= (this->items.size() - 1) * this->spacing;
|
||||||
|
for(size_t i = 0; i < this->items.size(); i++)
|
||||||
|
{
|
||||||
|
if(this->items[i].first > 0)
|
||||||
|
{
|
||||||
|
//static size
|
||||||
|
sizes[i] = this->items[i].first;
|
||||||
|
freeHeight-= this->items[i].first;
|
||||||
|
}
|
||||||
|
else if(this->items[i].first == 0)
|
||||||
|
{
|
||||||
|
auto prefered = this->items[i].second.first->PreferedMinSize();
|
||||||
|
if(prefered.second > 0)
|
||||||
|
{
|
||||||
|
sizes[i] = prefered.second;
|
||||||
|
freeHeight -= prefered.second;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
sizes[i] = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
numberOfCells -= this->items[i].first;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
int cellSize = numberOfCells == 0 ? 0 : freeHeight / numberOfCells;
|
||||||
|
|
||||||
|
for(int i = 0; i < this->items.size();i++)
|
||||||
|
{
|
||||||
|
if(this->items[i].first < 0)
|
||||||
|
{
|
||||||
|
int myHeight =((-(this->items[i].first)) * cellSize);
|
||||||
|
|
||||||
|
auto minSz = this->items[i].second.first->PreferedMinSize();
|
||||||
|
if(minSz.second > myHeight) {
|
||||||
|
sizes[i] = minSz.second;
|
||||||
|
freeHeight -= minSz.second;
|
||||||
|
numberOfCells -= -(this->items[i].first);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
cellSize = numberOfCells == 0 ? 0 : freeHeight / numberOfCells;
|
||||||
|
int y = 0;
|
||||||
|
|
||||||
|
|
||||||
|
for(size_t i = 0; i < this->items.size(); i++)
|
||||||
|
{
|
||||||
|
if(i > 0) y += spacing;
|
||||||
|
if(sizes[i] == 0)
|
||||||
|
{
|
||||||
|
int myHeight =((-(this->items[i].first)) * cellSize);
|
||||||
|
|
||||||
|
SDL_Rect theirBounds = {
|
||||||
|
.x = 0,
|
||||||
|
.y=y,
|
||||||
|
.w=myBounds.w,
|
||||||
|
.h=myHeight
|
||||||
|
};
|
||||||
|
|
||||||
|
SDL_Rect theirVisibleBounds = theirBounds;
|
||||||
|
theirVisibleBounds.x += visibleBounds.x;
|
||||||
|
theirVisibleBounds.y += visibleBounds.y;
|
||||||
|
|
||||||
|
theirBounds.x += myBounds.x;
|
||||||
|
theirBounds.y += myBounds.y;
|
||||||
|
Clipper::ClipRect(theirVisibleBounds, visibleBounds);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
CallOnEvent(this->items[i].second.first,event,theirBounds,theirVisibleBounds);
|
||||||
|
|
||||||
|
y+=myHeight;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
|
||||||
|
SDL_Rect theirBounds = {
|
||||||
|
.x = 0,
|
||||||
|
.y=y,
|
||||||
|
.w=myBounds.w,
|
||||||
|
.h=sizes[i]
|
||||||
|
};
|
||||||
|
|
||||||
|
SDL_Rect theirVisibleBounds = theirBounds;
|
||||||
|
theirVisibleBounds.x += visibleBounds.x;
|
||||||
|
theirVisibleBounds.y += visibleBounds.y;
|
||||||
|
|
||||||
|
theirBounds.x += myBounds.x;
|
||||||
|
theirBounds.y += myBounds.y;
|
||||||
|
Clipper::ClipRect(theirVisibleBounds, visibleBounds);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
CallOnEvent(this->items[i].second.first,event,theirBounds,theirVisibleBounds);
|
||||||
|
|
||||||
|
y+=sizes[i];
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
VStackView::VStackView() : ContainerView()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void VStackView::Add(int sz, View* view, bool owns)
|
||||||
|
{
|
||||||
|
this->items.push_back(std::pair<int,std::pair<View*,bool>>(sz,std::pair<View*,bool>(view,owns)));
|
||||||
|
this->AssignChildParentToThis(view);
|
||||||
|
}
|
||||||
|
void VStackView::Remove(View* view)
|
||||||
|
{
|
||||||
|
for(auto index = this->items.begin(); index < this->items.end(); index++)
|
||||||
|
{
|
||||||
|
if(index->second.first == view)
|
||||||
|
{
|
||||||
|
|
||||||
|
if(index->second.first != nullptr && index->second.second)
|
||||||
|
delete view;
|
||||||
|
this->items.erase(index);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
void VStackView::Clear()
|
||||||
|
{
|
||||||
|
for(auto& item : this->items)
|
||||||
|
if(item.second.second && item.second.first != nullptr) delete item.second.first;
|
||||||
|
items = {};
|
||||||
|
}
|
||||||
|
|
||||||
|
size_t VStackView::ViewCount()
|
||||||
|
{
|
||||||
|
return this->items.size();
|
||||||
|
}
|
||||||
|
View* VStackView::GetViewAt(size_t index)
|
||||||
|
{
|
||||||
|
return this->items.at(index).second.first;
|
||||||
|
}
|
||||||
|
|
||||||
|
VStackView::~VStackView()
|
||||||
|
{
|
||||||
|
for(auto& item : this->items)
|
||||||
|
if(item.second.second && item.second.first != nullptr) delete item.second.first;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
#endif
|
||||||
@ -4,6 +4,7 @@
|
|||||||
#include <atomic>
|
#include <atomic>
|
||||||
#include <csignal>
|
#include <csignal>
|
||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
#include <queue>
|
||||||
|
|
||||||
#if defined(TESSESFRAMEWORK_ENABLE_SQLITE)
|
#if defined(TESSESFRAMEWORK_ENABLE_SQLITE)
|
||||||
extern "C" {
|
extern "C" {
|
||||||
@ -67,6 +68,25 @@ namespace Tesses::Framework
|
|||||||
volatile static bool isRunningSig=true;
|
volatile static bool isRunningSig=true;
|
||||||
volatile static std::atomic<bool> isRunning;
|
volatile static std::atomic<bool> isRunning;
|
||||||
volatile static std::atomic<bool> gaming_console_events=true;
|
volatile static std::atomic<bool> gaming_console_events=true;
|
||||||
|
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_THREADING)
|
||||||
|
Threading::Mutex invokings_mtx;
|
||||||
|
|
||||||
|
std::queue<std::function<void()>> invokings;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
void TF_Invoke(std::function<void()> cb)
|
||||||
|
{
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_THREADING)
|
||||||
|
invokings_mtx.Lock();
|
||||||
|
invokings.push(cb);
|
||||||
|
invokings_mtx.Unlock();
|
||||||
|
#else
|
||||||
|
cb();
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
void TF_ConnectToSelf(uint16_t port)
|
void TF_ConnectToSelf(uint16_t port)
|
||||||
{
|
{
|
||||||
Tesses::Framework::Streams::NetworkStream ns("127.0.0.1",port,false,false,false);
|
Tesses::Framework::Streams::NetworkStream ns("127.0.0.1",port,false,false,false);
|
||||||
@ -103,8 +123,19 @@ namespace Tesses::Framework
|
|||||||
OnItteraton.Invoke(ittr++);
|
OnItteraton.Invoke(ittr++);
|
||||||
#if defined(TESSESFRAMEWORK_ENABLE_THREADING) && (defined(GEKKO) || defined(__SWITCH__))
|
#if defined(TESSESFRAMEWORK_ENABLE_THREADING) && (defined(GEKKO) || defined(__SWITCH__))
|
||||||
Tesses::Framework::Threading::LookForFinishedThreads();
|
Tesses::Framework::Threading::LookForFinishedThreads();
|
||||||
|
|
||||||
|
#endif
|
||||||
|
#if defined(TESSESFRAMEWORK_ENABLE_THREADING)
|
||||||
|
invokings_mtx.Lock();
|
||||||
|
auto invokes = invokings;
|
||||||
|
invokings_mtx.Unlock();
|
||||||
|
while(!invokes.empty())
|
||||||
|
{
|
||||||
|
invokes.front()();
|
||||||
|
invokes.pop();
|
||||||
|
|
||||||
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
if(!isRunningSig) isRunning=false;
|
if(!isRunningSig) isRunning=false;
|
||||||
#if defined(GEKKO)
|
#if defined(GEKKO)
|
||||||
@ -157,6 +188,8 @@ namespace Tesses::Framework
|
|||||||
#endif
|
#endif
|
||||||
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
#if defined(TESSESFRAMEWORK_ENABLE_SDL2)
|
||||||
SDL_Quit();
|
SDL_Quit();
|
||||||
|
Tesses::Framework::SDL2::gui.CloseWindows();
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
void TF_Init()
|
void TF_Init()
|
||||||
|
|||||||
Reference in New Issue
Block a user