Add unix socket support
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@ -45,10 +45,12 @@ namespace Tesses::Framework::Http
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std::string method;
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std::string url;
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std::string unixSocket;
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HttpDictionary requestHeaders;
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HttpRequestBody* body;
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static Tesses::Framework::Streams::Stream* EstablishConnection(Uri uri,bool ignoreSSLErrors,std::string trusted_root_cert_bundle);
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static Tesses::Framework::Streams::Stream* EstablishUnixPathConnection(std::string unixPath, Uri uri, bool ignoreSSLErrors, std::string trusted_root_cert_bundle);
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void SendRequest(Tesses::Framework::Streams::Stream* strm);
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};
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@ -77,8 +79,22 @@ namespace Tesses::Framework::Http
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void DownloadToFileSimple(std::string url, Tesses::Framework::Filesystem::VFS& vfs, Tesses::Framework::Filesystem::VFSPath path);
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void DownloadToFileSimple(std::string url, Tesses::Framework::Filesystem::VFSPath path);
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std::string DownloadToStringSimple(std::string url);
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bool WebSocketClientSuccessDefault(HttpDictionary& dict,bool v);
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void WebSocketClient(std::string url, HttpDictionary& requestHeaders, WebSocketConnection& wsc, std::function<bool(HttpDictionary&,bool)> cb=WebSocketClientSuccessDefault);
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void WebSocketClient(std::string url, HttpDictionary& requestHeaders, WebSocketConnection* wsc, std::function<bool(HttpDictionary&,bool)> cb=WebSocketClientSuccessDefault);
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void DownloadUnixSocketToStreamSimple(std::string unixSocket,std::string url, Tesses::Framework::Streams::Stream* strm);
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void DownloadUnixSocketToStreamSimple(std::string unixSocket,std::string url, Tesses::Framework::Streams::Stream& strm);
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void DownloadUnixSocketToFileSimple(std::string unixSocket,std::string url, Tesses::Framework::Filesystem::VFS* vfs, Tesses::Framework::Filesystem::VFSPath path);
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void DownloadUnixSocketToFileSimple(std::string unixSocket,std::string url, Tesses::Framework::Filesystem::VFS& vfs, Tesses::Framework::Filesystem::VFSPath path);
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void DownloadUnixSocketToFileSimple(std::string unixSocket,std::string url, Tesses::Framework::Filesystem::VFSPath path);
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std::string DownloadUnixSocketToStringSimple(std::string unixSocket,std::string url);
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void WebSocketUnixSocketClient(std::string unixSocket,std::string url, HttpDictionary& requestHeaders, WebSocketConnection& wsc, std::function<bool(HttpDictionary&,bool)> cb=WebSocketClientSuccessDefault);
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void WebSocketUnixSocketClient(std::string unixSocket,std::string url,HttpDictionary& requestHeaders, WebSocketConnection* wsc, std::function<bool(HttpDictionary&,bool)> cb=WebSocketClientSuccessDefault);
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}
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