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248
src/vm/gc.cpp
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248
src/vm/gc.cpp
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#include "CrossLang.hpp"
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#include <chrono>
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#include <iostream>
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#include <unistd.h>
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#if defined(CROSSLANG_ENABLE_SQLITE)
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#include "../sqlite/sqlite3.h"
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#if defined(GEKKO)
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extern sqlite3_vfs *sqlite3_demovfs(void);
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#endif
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#endif
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using namespace Tesses::Framework::Threading;
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using namespace std::chrono;
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namespace Tesses::CrossLang
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{
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bool GC::IsRunning()
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{
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bool run = this->running;
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return run;
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}
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GC::GC()
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{
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#if defined(CROSSLANG_ENABLE_SQLITE)
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sqlite3_initialize();
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#if defined(GEKKO)
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sqlite3_vfs_register(sqlite3_demovfs(),1);
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#endif
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#endif
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}
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TDictionary* CreateThread(GCList& ls, TCallable* callable,bool detached)
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{
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TDictionary* dict = TDictionary::Create(ls);
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ThreadHandle* th = new ThreadHandle();
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th->gc = ls.GetGC();
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th->callable = callable;
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th->hasInit=false;
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th->hasReturned = false;
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th->detached=detached;
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ls.Add(th);
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ls.GetGC()->Watch(th);
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ls.GetGC()->BarrierBegin();
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dict->SetValue("_internal", th);
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dict->DeclareFunction(ls.GetGC(),"Join","Join thread",{},[th](GCList& _ls, std::vector<TObject> _args)-> TObject{
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th->thrd->Join();
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delete th->thrd;
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if(th->hasReturned)
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{
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_ls.GetGC()->BarrierBegin();
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auto v = th->returnValue;
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_ls.Add(v);
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_ls.GetGC()->BarrierEnd();
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return v;
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}
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return Undefined();
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});
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dict->DeclareFunction(ls.GetGC(), "Detach","Detach thread",{},[th](GCList& _ls, std::vector<TObject> _args)-> TObject{
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_ls.GetGC()->BarrierBegin();
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th->detached=true;
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_ls.GetGC()->BarrierEnd();
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return Undefined();
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});
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dict->DeclareFunction(ls.GetGC(),"getFinished","Get whether thread has finished",{},[th](GCList& _ls, std::vector<TObject> _args)-> TObject{
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return th->hasReturned;
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});
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ls.GetGC()->BarrierEnd();
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th->thrd =new Thread([th]()->void {
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GC* gc=th->gc;
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GCList ls(gc);
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ls.Add(th);
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th->hasInit=true;
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TObject cb = th->callable->Call(ls,{});
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gc->BarrierBegin();
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th->returnValue=cb;
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gc->BarrierEnd();
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th->hasReturned=true;
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});
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while(!th->hasInit);
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return dict;
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}
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void GC::Start()
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{
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this->mtx=new Mutex();
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this->running = true;
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this->thrd = new Thread([this]()->void {
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std::chrono::time_point<std::chrono::system_clock> last_frame, this_frame;
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this_frame = system_clock::now();
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last_frame = this_frame;
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while(this->IsRunning())
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{
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this_frame = system_clock::now();
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if((this_frame - last_frame) > 10s)
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{
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last_frame = this_frame;
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this->Collect();
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usleep(1000000);
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}
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}
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GC::Collect();
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});
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}
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bool GC::UsingNullThreads()
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{
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return false;
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}
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void GC::BarrierBegin()
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{
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this->mtx->Lock();
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}
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void GC::BarrierEnd()
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{
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this->mtx->Unlock();
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}
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void GC::Watch(TObject obj)
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{
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if(std::holds_alternative<THeapObjectHolder>(obj))
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{
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auto _item=std::get<THeapObjectHolder>(obj).obj;
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this->BarrierBegin();
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for(auto item : this->objects)
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{
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if(item == _item) {
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this->BarrierEnd();
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return;
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}
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}
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this->objects.push_back(_item);
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this->BarrierEnd();
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}
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}
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void GC::Mark(TObject obj)
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{
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if(std::holds_alternative<THeapObjectHolder>(obj))
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{
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auto _item=std::get<THeapObjectHolder>(obj).obj;
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_item->Mark();
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}
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}
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void GC::Unwatch(TObject obj)
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{
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if(std::holds_alternative<THeapObjectHolder>(obj))
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{
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auto _item=std::get<THeapObjectHolder>(obj).obj;
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this->BarrierBegin();
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for(auto index = this->objects.begin();index<this->objects.end();index++)
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{
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if(*index == _item)
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{
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this->objects.erase(index);
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continue;
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}
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}
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this->BarrierEnd();
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}
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}
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void GC::SetRoot(TObject obj)
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{
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if(std::holds_alternative<THeapObjectHolder>(obj))
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{
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auto _item=std::get<THeapObjectHolder>(obj).obj;
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this->BarrierBegin();
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for(auto item : this->roots)
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{
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if(item == _item) {
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this->BarrierEnd();
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return;
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}
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}
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this->roots.push_back(_item);
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this->BarrierEnd();
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}
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}
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void GC::UnsetRoot(TObject obj)
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{
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if(std::holds_alternative<THeapObjectHolder>(obj))
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{
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auto _item=std::get<THeapObjectHolder>(obj).obj;
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this->BarrierBegin();
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for(auto index = this->roots.begin();index<this->roots.end();index++)
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{
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if(*index == _item)
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{
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this->roots.erase(index);
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continue;
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}
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}
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this->BarrierEnd();
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}
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}
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GC::~GC()
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{
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GC::BarrierBegin();
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this->roots.clear();
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GC::BarrierEnd();
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this->running=false;
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this->thrd->Join();
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delete this->thrd;
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for(auto item : objects) delete item;
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delete this->mtx;
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}
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void GC::Collect()
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{
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this->BarrierBegin();
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for(auto item : this->objects)
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{
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item->marked=false;
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}
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for(auto item : this->roots)
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{
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item->Mark();
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}
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for(auto index = this->objects.begin();index < this->objects.end();index++)
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{
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THeapObject* o = *index;
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if(!o->marked)
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{
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delete o;
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this->objects.erase(index);
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index--;
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}
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}
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this->BarrierEnd();
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}
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};
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